How popular is it to run such small lists, when not forced to do so ( As in not in a Limited Insertion tournament. )? Is it some sort of odd rarity or is it actually kinda sorta commonplace? Also, on the same note, if you run such lists, how do you do so? What sort of method do you have for making them or are there any particular things you look for when making them? How frequently do you run them as well and why? Also, found this here post that's of relevance on TheDiceAbide, so I'll link it here too: https://www.thediceabide.com/blog/2018/10/15/the-art-of-limited-insertion I'll just pre-emptively toss in some opinions myself: I nearly exclusively go for single group lists myself. I just find them a lot more simple to make and balance out, and it does feel like there is a greater variety of approaches you can take when deciding what stuff to take, although I will admit it, ironically enough, does get pretty difficult to try and properly fit in cheap units without ending up having to scour the army builder for stuff I can upscale to not have as many leftover points. I also do love the redundancy of them too, if built right. It both simplifies the order expenditure process for me ( Both because, outside of certain builds, you generally never exceed an effective order count of 11 ( But it is possible to drag out to effectively 13-15 orders in some faction, I hear. ), which helps me not have to think several combat groups separate order expenditures several activations ahead and leads you generally to have to think less about ''How am I going to bring my tool to where I need it to be?'' and more so ''Which tool should I use for this job?'' Then there's the safety in knowing that if I lose one tool, there's generally one or two more that are comparably capable as well ( This is, at least IMO, a flaw I keep seeing pretty often in the multi-group lists locally. Yes, you have 14-18 orders, but at the same time, it becomes blatantly obvious that if I kill 2-3 units of theirs, their entire capacity for reliably causing harm goes poof. Though it is always amusing to see them try to tackle a suppressive fire Crane with a lowly camo infiltrator who is probably shooting his gun for the first time... especially if they are checking his weapons loadout for the first time as well. ). Lost one of your attacking HMGs? There's probably a Spitfire and a not far off BSG still skulking about you can use, at least that's how this redundancy boon tends to feel. Those are my two orders on this, at least. I'm curious to hear your takes.