1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Hidden Deployment LT and Aro Declaration

Discussion in 'Rules' started by MrAnarchy, Mar 16, 2021.

  1. nehemiah

    nehemiah Well-Known Member

    Joined:
    Apr 4, 2018
    Messages:
    765
    Likes Received:
    2,973
    They must declare AROs immediately if they are eligible or they will loose their chance to ARO. If an invalid ARO is explicitly allowed by the rules, (as indicated by this ruling), then every model on the table is eligible to declare it.
     
    Savnock and TheDiceAbide like this.
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    I already linked to another recent thread on this, probably best to continue there than further detail this topic.

    https://forum.corvusbelli.com/threads/the-elephant-in-the-room-order-declaration.39408/
     
  3. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    951
    Likes Received:
    3,129
    So does this mean if I don't declare an ARO I'm ineligible to do, then I cannot declare an ARO later which I am eligible to do?

    This is sounding like the old issues with ARO forcing, except now it happens at all times by everyone.
     
    Savnock likes this.
  4. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    You lose your ARO if you miss your first valid ARO opportunity. If you neglect an invalid opportunity, you don't lose your ARO, but you can declare an invalid ARO.

    Obligatory note: you still have to specify all details (except your target's location unless you're using a template weapon), and you check LOF immediately on declaration.
     
  5. nehemiah

    nehemiah Well-Known Member

    Joined:
    Apr 4, 2018
    Messages:
    765
    Likes Received:
    2,973
    This thread is is about discussing the declaration of a illegitimate ZoC from across the table, and the ruling that this is an intended interaction.

    If this is an intended interaction it breaks the game. The linked thread seems to just be trying to pick up the pieces due to this ruling.
     
    Savnock likes this.
  6. nehemiah

    nehemiah Well-Known Member

    Joined:
    Apr 4, 2018
    Messages:
    765
    Likes Received:
    2,973
    Is this in a FAQ?
     
  7. Sirk

    Sirk Well-Known Member

    Joined:
    Mar 17, 2021
    Messages:
    99
    Likes Received:
    75
    Anyway, the different behaviour of BS attacks brings anyway some strange interaction, if I got it right.

    Let's say in the example above I reach the same position behind the corner, but I am fully inside ZoC of your sniper. This means you now must declare ARO after the first short skill not to lose your option and it cannot be a BS attack. Then I can walk free with my second short skill in plain LoS.
    In this case stealth would even be a drawback, since it would not give the sniper a ARO opportunity after the first move allowing a BS ARO on the second.

    Tell me I am getting something wrong, since it's kinda weird.

    Sorry for the out of topic, but since we already covered it a bit here..
     
  8. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    951
    Likes Received:
    3,129
    That's how it worked in N3, you'd force the opponent to declare Change Face, then you could walk out safely. It sounds like people are saying in N4 you could declare BS attack and if they revealed themselves you'd get the shot. I'm not positive though, this thread is very confusing.
     
  9. nehemiah

    nehemiah Well-Known Member

    Joined:
    Apr 4, 2018
    Messages:
    765
    Likes Received:
    2,973
    Yes, they would be forced to declare an ARO, which is why this ruling opens up way to many issues.
     
  10. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    BS Attacks are required to have LoF to Declare, as per the FAQ. You can't make a hypothetical BS Attack.
     
    Delta57Dash and inane.imp like this.
  11. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    inane.imp and colbrook like this.
  12. Sirk

    Sirk Well-Known Member

    Joined:
    Mar 17, 2021
    Messages:
    99
    Likes Received:
    75
    So really models without stealth DO have a clear edge here, since their noise if forcing a non BS ARO on everyone in ZoC.
    This is really something that, if well applied, could come up in almost every game.
    Sadly, since it's probably another unwanted consequene of the ruling.
     
  13. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,177
    In addition specific circumstances prevent the declaration of an ARO.

    So at Step:
    1.1. Active Trooper(s) are activated, all Reactive Troopers have an ARO.
    2. The Reactive player checks whether they are permitted to declare an ARO (they can be prevented from declaring specific AROs or any ARO at all). If they are permitted to declare any AROs then the may declare it now ARO.
    4. The Reactive player performs the same check as Step 2.
    5. Both players check:
    A. Did the Reactive player actually receive a valid ARO?
    B. If they didn't declare their ARO until Step 4, did they miss the opportunity to declare a valid ARO at Step 2? If so then the ARO declared at Step 4 becomes an Idle.
    6. Resolve all AROs. Invalid AROs are resolved as an Idle.
     
  14. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    Remember that Stealth is optional.

    Forcing a ZoC ARO then moving into LoF is something that's been around as long as Infinity, it's actually less useful in N4 as you can Dodge in response to it, rather than just Change Facing. Absolutely not unintended.
     
    Willen, inane.imp and Sirk like this.
  15. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    In this case where the non-Stealth trooper is in the actual Zone of Control, it has been like that since N3 and it has been an intended way to force your opponent to make bad AROs to reward good play and enable melee to function.
     
    Willen, Sirk and inane.imp like this.
  16. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,177
    Nah - that's intentional. It's been like that all the way through N3. It's enables CC troopers to get into CC with the enemy without receiving normal roll BS Attacks.
     
    Willen and Sirk like this.
  17. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    951
    Likes Received:
    3,129
    Sorry if I'm missing something, but how are people declaring Idle as an ARO? It's not an ARO skill...
     
  18. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,033
    Likes Received:
    15,327
    Edit: Sorry, I mistook myself, but erroneous AROs become Idle
     
  19. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    951
    Likes Received:
    3,129
    How do you figure? It's just a short movement skill.

    https://infinitythewiki.com/Idle
     
  20. Sirk

    Sirk Well-Known Member

    Joined:
    Mar 17, 2021
    Messages:
    99
    Likes Received:
    75
    Right.
    As I said, I basically just started so I'm figuring things on the go.
    Nice to know this one if fully inteded though :)
     
    colbrook likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation