Interesting list. Not bad, but this would be my take on it, bit more under the hood in terms os synergy and scoring and has some nice bait units. PanOceania ────────────────────────────────────────────────── 10 CUTTER Lieutenant MULTI HMG / . (3 | 115) CRABBOT Flash Pulse / Knife. () CROC MAN (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32) CROC MAN (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32) MULEBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) REGULAR (Minelayer, Sensor) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 14) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) 6 SWC | 299 Points Open in Infinity Army
How does that quote go? "If its a bad idea but it works it's not a bad idea" ? :) I like the look of your list, I hadn't considered going for 4 minelayers, that's an interesting approach to keep the backline safe. I might have to borrow that for my list building exercises. Glad the TR bot worked out. It's such an easy include if you just want to keep people at arms length in turn one if you're forced to go second. Sometimes you just need 25pts of brute force crit fishing.
Someone at CB HQ is screaming at his computer "IT WAS A PRACTICAL JOKE!!! NO ONE WAS TO USE THAT PROFILE!!! NO ONE I SAID!!!" go for it @daboarder , its all about deployment and the first turn. for real For real, we have so many fancy toys that is easy to forget the basics also work and for cheaper
With a cutter you are already going with a lot of eggs in one basket. So what does 1 egg more (being LT) really matter? I say go with it. Extra order the win! Oh you need to be talked off it... Cutter lt...boo! boo! Verstuurd vanaf mijn SM-G930F met Tapatalk
PanOceania ────────────────────────────────────────────────── 10 2 CUTTER Lieutenant MULTI HMG / . (3 | 115) undefined undefined / undefined. (undefined | undefined) PALBOT Electric Pulse. (0 | 3) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) HEXA Hacker (Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0.5 | 32) KRAKOT RENEGADE 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | 14) KRAKOT RENEGADE 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | 14) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) CROC MAN (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32) NISSE MULTI Sniper Rifle / Pistol, Knife. (1.5 | 34) 6 SWC | 300 Points Open in Infinity Army So I'm going to be running a very similar type of list in a tournament this weekend! Here it is for you guys to see and tear apart. I've never really run a Cutter before, but I feel confident. The format is Limited insertion w/ Deadly dance and Show of Force.
Hello dude, best of luck during the tournament, do a small writeup here later for the guys if you will. Here we go, you obviously have your own style of play so this are just recommendations trying to touch little as possible: First things firs, take that Hexa HD and turn him into a KHD, its cheaper, offensive, scary, don´t care about firewalls and its not coming out of hidden deploy just for support-ware. Second, you dont really need an advanced specialist, but you can really use some control, specially because its normal in show of force for the enemy to try to come into contact with the central antenna and f**k your points, something not so dificult to do in cammo marker or saving a hidden deploy unit next to it, so use your new found .5swc to turn that crocman into a minelayer one. Third, you just got a 6 point save and are 2 points away from turning one of your Fugazi cheerleader into a Pathfinder toolbox.... and if you turn that Nisses to a Kamau you get those 2 points and only loose 2 arm (but win in mov). That sensor can make a big difference, this is not a minor change. MikeTheScrivener´s list ────────────────────────────────────────────────── 10 2 CUTTER Lieutenant MULTI HMG / . (3 | 115) CRABBOT Flash Pulse / Knife. () MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) PALBOT Electric Pulse. (0 | 3) HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27) KRAKOT RENEGADE 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | 14) KRAKOT RENEGADE 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | 14) PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) CROC MAN (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 31) KAMAU (Multispectral Visor L2) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 32) 6 SWC | 300 Points Open in Infinity Army Finally, if you are second and are not sure if you can ARO the Cutter in the last 1/2 orders from your oponent, there is no shame in deploying him further back in marker state instead of Hidden. Starting in LOL is not fun. Best of luck dude !!!
Hexa hacker ultimately has more utility than the KHD because of the missions and list synergy. Marksmenship for the TR bot and the possibility of possessing an enemy TAG (of which I know they will be taking) has greater value than a BTS 0 Wip 13 KHD who has no real way of hunting down his targets. Furthermore, I feel as though a deployable repeater has more value than a mine in Limited Insertion and TAG focused missions. Chances are the enemy will be taking a TAG and/or HI, which don't really care about mines, but start dropping Deployable repeaters in hard to reach places and suddenly they're thinking twice about each move. This only further synergies with the HD hexa who is virtually untouchable in his marker state. I do like the idea of the sensor bot - they provide a lot more mileage than the Fugazi. Just fitting him is the issue. I'm on the fence about the Kamau - Nisses swap. In a list with no doctor, 2 ARM seems pretty valuable.
If you're planning on using remotes, especially Pathfinders and Fugazi, I'd seriously consider taking EVO in addition to KHD. EVO Gadgets (Overclock!), no Sat-Lock penalty and hacking re-rolls are awesome, and it can provide you with Supportware, too. But in this case something would have to go. That's the problem of TAG lists :/
I just played my Cutter LT list last week for the first time and hoo boy do I need some practice with it. My opponent was running Nomads with a Szalamandra, and had an Intruder HMG sitting in his DZ right across from the Cutter. I dared not reveal from HD until he had less than 3 orders left, but he used his last 4 orders to withdraw the Szally and move ARO pieces around. The Cutter didn’t have LOS to anything he moved, except on his last order he moved his Clockmaker to just the right place where I blew it to kingdom come with an EXP round. Saved my bacon for sure, and the next turn my Nisse discovered and killed his Intruder, then the Cutter went on a wild rampage that killed the Szally, most of his support pieces, and ended in suppression fire right in front of his deployment.
Send that Clockmaker family a fruit basket Yea, its too much of a risk to do if there are not compelling reasons