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Help and tactics for White Company in N4

Discussion in 'White Company' started by Phayton, Oct 27, 2020.

  1. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    Wait, so you can't apply Core bonuses (+3 BS) to spec fire?
     
  2. colbrook

    colbrook Black Fryer

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    You can, so it will be BS9 to hit a target normally or BS12 if the target is in the targeted state. You can also now Spec Fire out to 24" without taking range penalties.
     
  3. Joametz

    Joametz Chinese Empire in Space enthusiast

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    [​IMG]

    Thanks, that's actually fun to try out.

    Edit: not getting the burst bonus kinda sucks TBH.
     
  4. SpectralOwl

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    I'd try the Clipper instead of the Fusilier. Better numbers, and it makes people terrified of walking past Peacemakers and Hackers in their Active Turns.
     
  5. Surmelk

    Surmelk Well-Known Member

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    Mhh if i read it correct this time, you get the BS bonus, but not the burst bonus.

    I would prefere the clipper, but Rems cant be datatracker in that mission.
     
    SpectralOwl likes this.
  6. Phayton

    Phayton Well-Known Member

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    I played some Games against Kosmoflot. The Ranger in a Core Link is a really big threat cause his Mimetism and MSV1 combo. He´s the strongest attack piece Ariadna has now and extremly hard to take down when he´s linked: He´s almoust invincible to our CC-specialists, unhackable, ignores Smoke, good at dodging and a top tier shooter. Maybe outranging him with the Karhu could work if your opponent makes a mistake. I would draw Danava into consideration for white noise cause they have some MSV1. Haidao MSV2 might be Autoinclude against Ariadna, Nisse HMG (Suppression fire) might be useful too. I think Tiger Soldiers and Nokk are less effective against US Ariadna.
     
  7. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    Welp, that game went about as bad as it could possibly get. I had elected the deployment and went second. Lost the Guilang Minelayer who infiltrated successfully and tried killing the Maverick AP Spitfire. Ranger out-diced Haidao after tanking 4 hits. Then the opponent coordinate-moved four Foxtrots and placed a shitton of mines, then he put all of them into the suppressive fire. Karhu took way longer than I expected to deal with one of the Foxtrots and then got fried by the Marauder HRL from the Haris. The second Guilang failed to kill the link team and got shot by the unlinked Grunt sniper from up close. The Nisse then tried killing the unlinked sniper but received a crit and died. We then called it there because I had literally nothing left to kill these guys save for Liang Kai who could only tank a shitton of mines and die and a Varangian who would die the moment he poked his head out. Had I had my Peacemaker in the non-dead state, I would've been able to overwhelm the Haris and the Foxtrots with templates while disabling the mines, but alas. I hate playing against Ariadna of any kind. The most hilarious thing was the fact that there was no Van Zant, so I deployed my guys very defensively and then found out that instead of him it was just MSV1 AP Spitfire Foxtrot galore.
    Screenshot 2020-11-04 at 18.22.17.png
     
    #27 AssaultUnicorn, Nov 4, 2020
    Last edited: Nov 4, 2020
  8. Delta57Dash

    Delta57Dash Well-Known Member

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    Oof.

    Any chance you have the USARF list? I’ve got some buddies unconvinced that USARF is any good and I’d like to see what people are running.
     
  9. Joametz

    Joametz Chinese Empire in Space enthusiast

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    Sad to hear it. Seems like lady luck was frowning during your match. Would you make adjustments to your list for next time?
     
  10. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    Maybe I'll squeeze in a TR bot next time. Guilangs both infiltrated near the DZ with mines so I am quite happy with them. I had to hide Peacemaker a bit better since Maverick could destroy it from the safe blind spot with his Spitfire. It would've done wonders with the White Noise up and running. The Ranger would've been screwed!


    Something like this.
    upload_2020-11-4_21-6-37.png
     
    Golem2God and Delta57Dash like this.
  11. Space Ranger

    Space Ranger Well-Known Member

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    Thanks for the info guys. I haven't been able to do WC yet.

    One thing I've seen that could be great with them is guided missile bot. They actually have a AVA 2 Clippers! Most sectorals only have 1. Combine that with Danavas, Peacemakers, Gromoz in a core, Guilang Hacker and deployable repeaters, you have a pretty effective hacker net. Can you imagine using a coordinated order on Guided missiles? Also, having two of them means you can put them on different sides of the table. Makes for hard decision on taking them out.

    Edit:

    This is a list I made specifically with the Clipper in mind.

    Even though I've not used it yet, I think the HSG peacemaker is amazing! I think of it as a 20pt moving repeater already 8" up the board. And it just happens to have a great gun and the auxbot to defend it even more!


    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    DANAVAS (Hacker, Hacking Device Plus [UPGRADE: Oblivion (+1B)]) Combi Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0.5 | 22)
    VALERYA GROMOZ (Hacker) Combi Rifle, Zapper, Pitcher / Pistol, CC Weapon. (0.5 | 21)
    KAPLAN (Engineer, Deactivator) Combi Rifle, Adhesive Launcher, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 27)
    HǍIDÀO (Hacker, Killer Hacking Device) Boarding Shotgun ( ) / Breaker Pistol, CC Weapon. (0 | 24)
    JUJAK Breaker Combi Rifle, Heavy Flamethrower ( | TinBot: Firewall [-6]) / Pistol, CC Weapon. (0 | 30)
    LIANG KAI Chain Rifle, Light Shotgun, Flash Pulse / Pistol, EXP CC Weapon. (0 | 21)
    CSU (Specialist Operative) Rifle, Light Shotgun / Pistol, PARA CC Weapon(-6). (0 | 11)
    CLIPPER DRONBOT Missile Launcher / PARA CC Weapon(-3). (1.5 | 16)
    GŬILÁNG (Minelayer) Boarding Shotgun, Shock Mines ( | Deployable Repeater) / Pistol, CC Weapon. (0.5 | 27)
    CLIPPER DRONBOT Missile Launcher / PARA CC Weapon(-3). (1.5 | 16)

    GROUP 2[​IMG] [​IMG] [​IMG]5 [​IMG]2
    PEACEMAKER Heavy Shotgun / PARA CC Weapon(-3). (0 | 20)
    [​IMG] AUXBOT_3 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4)
    VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Heavy Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Heavy Pistol, AP CC Weapon. (0 | 12)
    JUJAK (Lieutenant) Combi Rifle, Heavy Flamethrower / Pistol, CC Weapon. (0 | 26)
    PATHFINDER DRONBOT Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 15)

    4.5 SWC | 300 Points

    Open in Infinity Army
     
    #31 Space Ranger, Dec 5, 2020
    Last edited: Dec 6, 2020
    Golem2God and miguelbarbo84 like this.
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