What changes do you think it would take to make using a Forward Observer to actually observe things? By which I mean use the Forward Observe skill to put a model into the Targeted state. As things currently stand I have never used FO in N3, despite playing pretty regularly, and running both Ariadna and PanO. Further I have not see anybody else use FO to put a model into the Targeted state. I see a few problems with the FO skill that makes it's use unpopular. First, putting something into the Targeted state is almost never as useful as killing something. Targeted means that a model so effected has a +3 MOD to be hit, and can be the target of guided weapons. The problem here is that the +3 MOD is nice, but not fantastic. So why observe, when you could be shooting? Shooting a model will often remove a model from the table in a single order, while FO is going to require a minimum of two if not more. The second problem is that it requires a good deal of list synergy to really take advantage of the Targeted state. You need either guided weapons, some sort of speculative fire weapon. Guided weapons themselves have taken a few hits in the transition from N2->N3. LGL are in a better position, but tend to cost SWC, which largely seems a hold over from N2. To really shine they also require that your opponent co-operate somewhat by bunching up his troops in such a way that you can effect more than one with a template. The removal of deviation also somewhat nerfs LGLs, Grenades, etc. Now it is true that the +3 MOD for FO is a applicable to all weapons, but none will experience the 9 pt swing of a speculative fire weapon (-6 for speculative fire, to no penalty and +3 for Targeted). Nor is this to say that Forward Observers are not useful models to bring. The Flash Pulse is one of the better AROs in the game, and the ability to push buttons is always valuable. Further they're often a pretty cheap specialist to bring, costing at best 1-2 pts. However, it just feels like a miss opportunity to not have the FO skill be useful from time to time. Would it make sense to have the FO skill have a better + band, like the fix to the Boarding Shotgun? Or maybe make it possible to FO without generating an ARO? Just wondering what people's opinions are for fixes for this skill.