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Hacking Devices For US Ariadna

Discussion in 'Ariadna' started by MachSkinner, Dec 3, 2018.

  1. MachSkinner

    MachSkinner New Member

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    So if I wanted two hackers I can make one with 12xp from the specOps menu for 10 points. If I wanted another hacker I could get a single wardriver correct? If I chose the wardriver with the defensive hacking device would he get the same bonuses for activating a console as the wardriver with a standard hacking device?
     
    Maksimas likes this.
  2. Phillimon

    Phillimon Kazak Diplomatic Operative

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    Yes to all.
     
  3. Alkasyn

    Alkasyn Well-Known Member

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    Playing USARF I'd never take hackers, unless you really think they're of extreme importance both for the mission and for your game plan. Even then, a Foxtrot will probably save you more orders via his deployment skills than the Hackers via their specialisation skills( most objectives are out in the midfield, and you need to walk to them).
     
  4. Hecaton

    Hecaton EI Anger Translator

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    In USARF pretty much the only time you should take a hacker is for Highly Classified.
     
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