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Gun fighters in Shas

Discussion in 'Combined Army' started by Fearbox, Sep 9, 2019.

  1. Sabin76

    Sabin76 Well-Known Member

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    Note that a Nox HMG in good range is slightly more effective than Sheskiin outside of 24". So if you are Sheskiin averse, that's an alternative. What was the mission? Also consider the Gwailo Haris with Hasht.

    Going second has always been a problem for me too. I never deploy as conservatively as I should.
     
  2. bloodw4ke

    bloodw4ke Well-Known Member

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    Sounds like Nomad problems - they feel like an uphill battle for SEF. My main opponent plays Vanilla & Corregidor, and I've lost 4/6 of our games since playing the sectorial. I previously mained Onyx, with which I had about a 60% win rate against him.

    -Intruders are a huge threat with MSV2 and multiterrain, effectively negating our big advantage (vis mods) and neutralizing dazers
    -Multiterrain on other good units like Kriza Borac
    -Abundant smoke
    -Lots of synch/troupe/wb options: he often fields Chimaera+Pupniks, Puppetbots, and 2-5 Morlocks in the same list

    That's rough because Intruders punish any ARO pieces from behind smoke and make it nearly impossible to layer AROs. A MSR haiduk is garbage there, going unconscious 75% of the time. Noctifers don't perform. Gwailos are about the only game in town... but blocking their LOS with Chimaera eclipse negates that. And limited ARO ability means that the pups, pups, and morlocks get to run wild.

    So far dazers are the best tool I've found, since they make cohesion a pain for g:synch/troupes/fireteams, forcing them into awkward "clumps." All my troops just cower out of reach, hopes the dazers keep them at bay, and then focus on the mission or neutralizing strategic threats.

    In that manner I almost won our last match (countermeasures) but then my dice fell apart. He wasted a turn bringing his 5 man Brigada/Algua link up about 14", trying to avoid a Malignos sniper his intruder miraculously failed to kill. On my 2nd turn After murdering McMurder, my MSV1 Caliban unexpectedly lost a matchup against a 5FT Lupe, eating a panzerfaust (which took the roll on a 6 :dizzy_face: ). With dwindling options I swung my BSG Mentor around, who had a bead on his Brigada BSG lt. (out of cover), in a line with a doc and an FO. Risky, but... risky. Rolled a 1 and a 4 and that was game.

    There was a small chance I could still have pulled it off, as I had 3 current objectives vs. his 2. He was going into his second turn with 8 regular orders and an intact 5 man link, but meh objectives on the table. I would've been in LoL with 4 orders on my final turn, probably fewer as the nearby paramedic was almost certainly toast. So I conceded and had a stern talk with my dice (who also missed 3x normal rolls with the Malignos on a 15, 12, 12).

    All is not lost, as I've gotten better at using SEF. But it feels a much harder matchup than with Onyx.
     
  3. Space Ranger

    Space Ranger Well-Known Member

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    Well I went a lot with what I had. I really wanted to do two Cadmus and they were okay. I rolled horribly all game as well even with the EVO they both deviated! and was stupid with Lt. placement and was in LoL the first turn of the game.

    Capture and Protect.
     
  4. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    Hey I kept the two Cadmus! D: But I feel you sometimes you just want to use some specific build/set of models. Not much to be done on that front.
     
  5. vicen85

    vicen85 Well-Known Member

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    I see a lot of tools against all factions:

    Defensive:

    - Haiduks: mimetic, cover, MV2, Sniper and only for 26 pts. Against Nomads maybe is better than other defensive táctics
    - Q-Drone: you Know
    - Nox ARO Fireteam
    - 2 Ikadrons: Especialy good for defend the NOX ARO Fireteam
    - Seed-Soldier: Dangeours, you can lose one regular order, but each Seed IS a twice uses of a mine with FD2. Also can be an specialist troop. This guys can be a lot of thing on a game.
    - Noctifer ML. Surprise M*******! Then some one make Boom. This troop as hexa Sniper is relative cheap, but can destroy the enemy plans.

    I think this is all our defensive tools and It don't seems a bad against a concret army.
     
    #25 vicen85, Sep 12, 2019
    Last edited: Sep 12, 2019
  6. Aemaru

    Aemaru Well-Known Member
    Warcor Aristeia

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    a big cover on midfield with shrouded, mine, seedsoldier and a speculo (may be a ml noctifer ? :) ) may be able to make your adversary slow enough and make him waste enough orders to prevent him to lower your order pool too much.

    As a side note I personnaly don’t play sheskin but I don’t play it but not because of a « it’s not sheskin faction » and fear of playing something « broken » as not fair for opponent but just because it’s very fragile for the amount of points he costs. I prefere playing gwailo. Not playing sheskin for ethical reasons sounds crappy :D do a nomad player won’t play a krizac borak because of these ethical matters ? Sheskin is an excellent active turn shooter but is very fragile in reactive turn. It’s a strength of our faction couterbalance by other weakness.