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Guide to the Caledonian Highlander Army

Discussion in 'Ariadna' started by Commoner1, Dec 18, 2017.

  1. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Sadly. This is one of the changes from 2nd edition to 3rd edition I was rather displeased with.
     
  2. Commoner1

    Commoner1 Well-Known Member

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    Yes, that was a sloppy wording of mine. I was in a rush when I wrote the entry for the Mormaer and Grey and it shows now.

    @1 and 2: I wanted to refer to their vulnerability against E/M weapons but I mixed up the terms of Isolated and E/M.
    @3 Sloppy wording again. Unopposed is the wrong term and they are indeed almost unhackable. But they can still be targeted by unspecified (=/= unopposed) hacking attacks like Spotlight. This is very important in Transmission Matrix.
     
    #22 Commoner1, Dec 25, 2017
    Last edited: Dec 25, 2017
  3. Barrogh

    Barrogh Well-Known Member

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    Huh. You folks are right, they do have non-hackable skill. I was under impression that it used to be represented by the big icon near primary characteristics (training, backup etc.) so was quick to jump to conclusions when I didn't see one.

    Maybe I'm remembering wrong though.
     
  4. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Compare the hackable Blackjack to the non hackable Grey:

    upload_2017-12-25_23-43-19.png
     
  5. Barrogh

    Barrogh Well-Known Member

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    @macfergusson
    Yeah, I see. They used to have a separate symbol of crossed out PCB for HI that is not hackable. It seems they decided to get rid of redundancy.
     
  6. mightymuffin

    mightymuffin Well-Known Member

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    Bit late to this, but though I'd share my different experiences anyway;

    -> I like the Volunteer Lt as it's cheap, and I can add a couple of "decoys" for even more cheerleaders.
    And the HMG is a nice back-up/alternative for the Highlander Grey HMG, mainly when my Volunteers will do the objectives; plus, they're cheap enough to have multiples when the first one dies.
    -> The Scots Guard 1st Battalion in a core link have actually proved very handy for me as long-range defence; a line of 2 or 3 MLs, (plus enough Marksman & Dual-SMG to bring them up to 5), are pretty scary to most things. Mine have shut down enemy TAGs/HI, forcing my opponent to either not use their units, or to spend extra orders to avoid them.
    -> I've had great success with a core fireteam of Highlander Greys, (when I'm trying to limit my numbers), as their HMGs can take down long-range pieces, before the other load-outs take-over when the range comes down; plus, who doesn't love a B3 T2 BSG who hits on 22s?
    (In one tournament, he destroyed a Sphinx with a couple of orders).
    -> Not a fan of the Mormaer Haris myself; 43pts & 2.5SWC is too much IMHO, especially compared with the Wulvers, and my core fireteam tends to do most of the shooting anyway.
    Though I do like the Rifle load-out, (normally as my Lt), for a stand-alone as he's quite a road-block.
    -> Not convinced by the SAS Lt, as 2SWC is such a steep price, when I'd rather get even more heavy artillery.
    -> I prefer to run the Cameronians as a trio, preferrably led by McMurrough; watching 4 of them roar, (in both senses of the word!), down a flank can really scare your opponent. And they're only a 1/3 of my points.
    -> That, or have McMurrough 'escorted' by enough Galwegians; mainly so I can get the Coordinated-CC-Of-Death.

    My 2p.
     
    Commoner1 likes this.
  7. daboarder

    daboarder Force One Commander
    Warcor

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    the mormaer harris is one of those things that looks meh on paper, but in my experience its a powerhouse, albiet one you pay for.

    The 2 pips or ARM, the Xvisor on the T2 (BS13 out to 32 at B4/3 is legit for a T2 weapon) and the abillity to get a second B5 AP HMG in a list alongside your core are huge on the actual table.
     
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  8. macfergusson

    macfergusson Van Zant is my spirit animal.

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    While I rarely play sectorial, when I do the Caledonian Mormaer Haris is definitely a strong choice IMO. The AP HMG + X Visor T2 rifle, and then a cheap Grey to cover close range with shotguns/grenades makes for an imposing threat at any distance.
     
  9. daboarder

    daboarder Force One Commander
    Warcor

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    I dont even run the grey, my prefferred loadout is the 2 T2 Xvisors, the T2s are legit enoug for me to want 2
     
    T. Rex Pushups likes this.
  10. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

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    but a bad armor roll and they will die as easy as Volunteers. Every time i use mormaers, dies ridicuously, wasting orders to kill nothing
     
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  11. Barrogh

    Barrogh Well-Known Member

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    That's kinda the issue. You pay for a decent big boy's HI with 2 wounds and get this in return. This isn't as bad with T2 profiles, but AP ones bother me.

    Anyway, the reason I really opened this thread is to say that McGregor got her WHD instead of DHD, at least. So there's that.
     
    cazboab likes this.
  12. cazboab

    cazboab Member (phrasing)

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    If you ran her in a fireteam sixth sense already gave her the benefits and a couple more, but for using her solo or in vanilla, it's a really good boost with absolutely no extra downside.
     
    daboarder likes this.
  13. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

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    I still prefer wardriver. Cheaper, can properly hack something and already has Sixth Sense Lv1
     
  14. cazboab

    cazboab Member (phrasing)

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    As a hacker for actual hacking work, sure the wardriver is a better option, but if you want a button pusher with a fireteam to get her to the button, plus d charges to crack open a crate on the way to it for classified objectives, and the option of a T2 rifle...
     
  15. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

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    meh, i have the paramedic volunteer, for fireteam button smasher, but i dont use anymore Volunteer fireteam, so i have SAS and Uxia, who are already in the objective
     
  16. daboarder

    daboarder Force One Commander
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    It does make the idea of a "surprise" hacking list interesting though.
    Wyd issy and 2 wardrivers....Run with paired uragans for nasty tr mkmn2 bots
     
  17. Maksimas

    Maksimas Maxi

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    CHA seems pretty interesting, but...
    Honestly, I can't wrap my head around making lists bigger than a single combat group or, at most, 1.5 combat groups, so the sectorial seems a bit... complex to me.
    That being said, in the event Coldfront somehow sways me to try out Vanilla Ariadna, there's a lotta units here that I'd imagine would be pretty damn great for that, so useful information nonetheless.
     
  18. mightymuffin

    mightymuffin Well-Known Member

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    I struggle with Limited Insertion in CHA as well; though that's mainly cos all of our specialists are cheap 1W units that tend to need a lot of friends for them to survive long enough.
     
  19. Maksimas

    Maksimas Maxi

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    I think you misunderstood.
    I struggle with making stuff work that has MORE than a single combat group. I just feel way more comfortable having a single combat group if I can avoid having to go bigger.
    Which is why I have a feeling that CHA might be a sectorial I would maybe someday want to try, but I'd probably suck at it.
    That, or I'll bring lists similar to this on the regular-

    [​IMG] 10 Order CHA list. Yes, I perfectly understand how stupid this list must be.
    ──────────────────────────────────────────────────

    [​IMG]10
    [​IMG] WULVER (Fireteam: Haris) T2 Rifle, Grenades / Pistol, AP CCW. (1 | 34)
    [​IMG] WULVER Mk12, Grenades / Pistol, AP CCW. (0 | 37)
    [​IMG] WULVER Heavy Shotgun, Grenades / Pistol, AP CCW. (0 | 32)
    [​IMG] CALEDONIAN MORMAER Lieutenant (X Visor) T2 Rifle / Pistol, Knife. (0 | 33)
    [​IMG] CALEDONIAN MORMAER AP HMG / Pistol, Knife. (2 | 42)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo, Forward Observer) 2 Submachine guns, D.E.P., D-Charges / Pistol, Knife. (0 | 19)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo, Forward Observer) 2 Submachine guns, D.E.P., D-Charges / Pistol, Knife. (0 | 19)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo, Forward Observer) AP Marksman Rifle / Pistol, Knife. (0 | 24)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo) Molotok / Pistol, Knife. (1.5 | 26)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo) Missile Launcher / Assault Pistol, Knife. (1.5 | 27)

    6 SWC | 293 Points

    Open in Infinity Army
     
  20. entropolous

    entropolous Active Member

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    Here's my stab at a LI
    [​IMG] Caledonian Highlander Army
    ──────────────────────────────────────────────────
    [​IMG]10
    [​IMG] WULVER Mk12, Grenades / Pistol, AP CCW. (0 | 37)
    [​IMG] WULVER T2 Rifle, Grenades / Pistol, AP CCW. (0 | 33)
    [​IMG] WULVER Heavy Shotgun, Grenades / Pistol, AP CCW. (0 | 32)
    [​IMG] CALEDONIAN MORMAER (Fireteam: Haris) AP HMG / Pistol, Knife. (2.5 | 43)
    [​IMG] CALEDONIAN MORMAER Lieutenant (X Visor) T2 Rifle / Pistol, Knife. (0 | 33)
    [​IMG] HIGHLANDER GREY T2 Boarding Sho
    tgun, Grenades, Smoke Grenades, D-Charges / Pistol, CCW. (0 | 25)
    [​IMG] UXÍA McNEILL (Covert Action) (CH: Limited Camouflage, Superior Infiltration, Specialist Operative) Boarding Shotgun, D-Charges, Smoke Grenades / 2 Assault Pistols, AP CCW, Knife. (0 | 27)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo) Molotok / Pistol, Knife. (1.5 | 26)
    [​IMG] SCOT (1st Battalion) (Fireteam: Duo, Forward Observer) 2 Submachine guns, D.E.P., D-Charges / Pistol, Knife. (0 | 19)
    [​IMG] S.A.S. (Forward Observer) Rifle / Pistol, AP CCW, Knife. (0 | 24)
    4 SWC | 299 Points

    Open in Infinity Army
     
    #40 entropolous, Aug 3, 2018
    Last edited: Aug 3, 2018
    Maksimas likes this.