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General Yu Jing with new troops

Discussion in 'Yu Jing' started by Space Ranger, Mar 30, 2020.

  1. Space Ranger

    Space Ranger Well-Known Member

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    Thought i'd make a thread about how the new troops effect Vanilla since it's great affected too. While the new troops can't form teams other than Duo (and even that is suspect), there are some great troops for it.

    We already had a good amount of camo and now we have more with the Hundun and Yaofang. I almost accidentally made this list. I was half way through and saw most was in camo! So I stayed with that idea.Everything as at least mimetisim. And it's not a bad list for some missions!

    What's some of your thoughts for them in the Generic Yu Jing?

    Yu Jing
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1
    GŬILÁNG (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 26)
    GŬILÁNG Hacker (Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 31)
    LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20)
    LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20)
    LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10)
    HÙNDÙN (X Visor) Heavy Rocket Launcher / Pistol, CC Weapon. (1.5 | 26)
    DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
    MAJOR LUNAH Viral Sniper / Pistol, Knife. (1.5 | 29)
    YĚ MĀO Engineer MULTI Rifle, Chain-colt, Panzerfaust, D-Charges / Pistol, CC Weapon. (0 | 31)
    YÁOZĂO Electric Pulse. (0 | 3)
    YÁOZĂO Electric Pulse. (0 | 3)
    TIGER SOLDIER Paramedic (MediKit) Combi Rifle + Light Flamethrower / Pistol, Knife. (0 | 29)
    GROUP 2[​IMG] [​IMG] [​IMG]2
    TIGER SOLDIER Hacker (Assault Hacking Device) Combi Rifle + Light Flamethrower / Pistol, Knife. (0.5 | 33)
    CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    6 SWC | 298 Points
    Open in Infinity Army
     
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  2. Weathercock

    Weathercock Well-Known Member

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    Considering how all the new IA profiles were added at AVA 1, I was really quite surprised that we got AVA 2 on most of the WB ones. Hundun and Long Ya are definitely the biggest boons to vanilla, but there's good toys abound.
     
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  3. JudgeDee7

    JudgeDee7 New Member

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    I don't know how to feel about the Hundun. I was excited for new camo options from WBA, but the Hundun itself seems a bit dull, although the MSV1 profile looks interesting to hunt other camo troops (I mainly play against Ariadna). The HRL doesn't really convince me, but I've only used it a few times. The Long Ya, however, does seem quite good. I also think the Jujak, with its combination of a HF and 6-2 movement, might bring more to the table than it may at first seem.
     
  4. Weathercock

    Weathercock Well-Known Member

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    Hundun will get hidden deployment in N4, which spices things up a lot.
     
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  5. JudgeDee7

    JudgeDee7 New Member

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    That would be neat. When I first saw the profile leaked, I hoped it would eventually get ambush camo, it would fit with the WBA theme. I've seen a lot of speculation on how specific profiles will change in N4, how do we know? And what other YJ profiles do we know will change?
     
  6. KestrelM1

    KestrelM1 Well-Known Member

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    All the new profiles offer something interesting and new, but the most impactful troop by an absolutely massive margin is the Tian Gou.

    The Tian Gou (jammer) profiles represent a near-Noctifier ML threat, in that opponents must at least consider the presence of such a troop even if it's not in your list. And the Tian Gou doesn't even have the disadvantage of costing SWC and potentially giving away its presence or absence by points counting.

    Obviously you'll have to actually field one (or two!) a couple times to put the fear in your local meta, but forever after the enemies of Yu Jing will have to consider: "is that cheerleader on the roof really just an innocent Zhanshi with no LoF, or is it a WIP14 Jammer that will end my attack run in its tracks?"

    All the new Camo/Mimetism/6-2 shooty units are great, but none represent such a drastic new dynamic for the faction as the Tian Gou.
     
  7. ObviousGray

    ObviousGray Frenzied Mushroom
    Warcor

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    Vanilla YJ after WBA is troublesome in many good ways.
    1. Rui "The King" Shi finally met its worthy opponent called Long Ya, which provide invaluable DZ defense to Vanilla YJ.
    2. Daoying-Fishman camo line os heavier, sometimes obessed, with Hunduns and Long Ya.
    3. Tian Guo; what can I tell, we got better toolkit/jammer than PanO.. the problem is, He competes with our staple man Xi Zhuang!
    4. Adil seems solid, but expensive for now. Having a KSCD means he got a potential seat replacing Lei Gong sometimes. (Bye Bye Pheasant!)
    5. Boss monk packs heavier than like anyone. We got smokes, remember?
    6. We got awesome sculpt zhanshi which validifies them to be fielded.
    7. Ye Maos.. I hope someone could post valuableness of these angry insect visors.
     
  8. Weathercock

    Weathercock Well-Known Member

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    Adil doesn't get the KSCD in Vanilla.
     
  9. zapp

    zapp Well-Known Member

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    Vanilla YJ just got stronger. Imho the the WB fireteams are not needed to build a strong list and Vanilla can compensate their weekness (LT, Hacker) with the Daoying.

    Look at this list, you can even remove the TAG and get two major attack pieces instead with all the goodies in nearly 20 orders.
    Blue Wolf
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1 [​IMG]5
    BLUE WOLF AP Spitfire, Heavy Flamethrower, Akrylat-Kanone / DA CC Weapon. (2 | 89)
    [​IMG] BLUE WOLF PILOT Light Flamethrower / Pistol, CC Weapon. (0 | 0)
    CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    TIAN GǑU (1st Section) Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 23)
    LÓNG YÁ 2 Panzerfaust, Heavy Shotgun, Antipersonnel Mines / Electric Pulse. (0 | 25)
    DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)

    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]3 [​IMG]1
    TIGER SOLDIER Paramedic (MediKit) Combi Rifle + Light Flamethrower / Pistol, Knife. (0 | 29)
    RUI SHI Spitfire / Electric Pulse. (1 | 20)
    PANGGULING (Minesweeper, Repeater) Electric Pulse. (0 | 8)
    CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    MONSTRUCKER Submachine Gun, Chain Rifle, Drop Bears / Pistol, Knife. (0 | 13)
    YÁOZĂO Electric Pulse. (0 | 3)
    LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)

    5 SWC | 300 Points

    Open in Infinity Army
     
  10. Space Ranger

    Space Ranger Well-Known Member

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    I'm looking forward to at least trying out the Hundun HRL. 26pts is not bad for what it is. The X-visor will be forgotten about and then you do a surprise shot in the 32-48 range wtih BS13!

    I like the Meows. They are the non-combat jumping little brother to the Tiger Soldier. They will FD L1 at least for a while like all MI. The profile I really like is the KHD. Only the Hac Tao has a BTS6 as well. He's also just a good all-around troop. Decent BS12, MSV1, versatile weapons, Mimetisim. Not bad at all. He also doesn't compete that much with his big brother. I suppose you could not CJ the Tiger in, then yes he might compete.

    The Tian Gou looks amazing to me. Particularly the Madtraps. But even the basic 24pt. one looks to be great for luring in or keeping away the enemy. I'll need some practice on things to make him look like.

    The profile that interests me most on the Jujak is the Engineer. Being able to move that fast to objectives with a bots as well, can be really useful. then also, a Lt. with a heavy flamethrower is good too. I've found that out playing against Naffatun. I wish they had a t least one Tac Aware troop though. They are Veteran Troops after all.

    Characters, I like all of them for the most part. Mainly for coolness factor. CC is difficult at best in Infinity but all three of them are excellent at it. But Jing and Adil are not bad shooters either.

    The only reason I like the Blue Wolf is that my old Guijia is about the right size for it.

    I can't wait to use the Long Fa!

    Kunai? Ya a bit of a joke I think. Come back when you have real shooting skill kid.
     
  11. Maksimas

    Maksimas Maxi

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    Really, the two profiles I found to have the most impact, at least on how I'd stereotypically play myself, are the MadTrap Tian Guos, KHD in particular, ( More MadTraps is rarely a bad thing. ) and the Long Ya ( Because it's a decent throwaway defensive unit. Just plant it somewhere uncomfortable, slap a mine down next to it, you're set. ).

    That being said, I really like what the Ye Maos brings in terms of specialist options, and me being the HI junkie I am, I do like the new Jujaks.

    I'm reserving judgement on the Hunduns until N4 hits.

    And the Blue Wolf is at least another option for a TAG.
     
  12. Space Ranger

    Space Ranger Well-Known Member

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    I'm really liking the idea of 2 Hundun! It's not very expected at all. And so cheap I can afford other things too.

    Yu Jing
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]8 [​IMG]2 [​IMG]2
    HÙNDÙN (X Visor) Heavy Rocket Launcher / Pistol, CC Weapon. (1.5 | 26)
    HÙNDÙN (X Visor) Heavy Rocket Launcher / Pistol, CC Weapon. (1.5 | 26)
    HǍIDÀO (Multispectral Visor L2) MULTI Sniper / Breaker Pistol, Knife. (1.5 | 37)
    RUI SHI Spitfire / Electric Pulse. (1 | 20)
    DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
    LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20)
    ZHĒNCHÁ (Forward Observer) Submachine Gun, D.E.P., Antipersonnel Mines / Pistol, Knife. (0 | 34)
    GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    GROUP 2[​IMG] [​IMG] [​IMG]3 [​IMG]1
    LIBERTO Submachine Gun, Chain-colt, D.E.P. / Pistol, Knife. (0 | 8)
    BOUNTY HUNTER Submachine Gun, Akrylat-Kanone / Breaker Pistol, Knife. (0 | 12)
    TIAN GǑU (1st Section) Combi Rifle, Nanopulser, Jammer / Pistol, CC Weapon. (0 | 24)
    TIAN GǑU (2st Section) Hacker (Killer Hacking Device, Holoprojector L2) Combi Rifle, Nanopulser, MadTraps / Pistol, CC Weapon. (0 | 27)
    6 SWC | 300 Points
    Open in Infinity Army
     
  13. -Ghost-

    -Ghost- Shalashaska

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    Must be an error, because I can vouch for it being on his profile in the app. Must have been hotfixed.
     
  14. Space Ranger

    Space Ranger Well-Known Member

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    I've got my Excel file done, which makes comparisons of troops much easier. you can seethe Hundun is very good for it's points and abilities. He's cheaper than some BS12 trooops and has better armor! Then also the Camo and X-visor on top of that.

    upload_2020-4-2_8-36-48.png
     
  15. Mahtamori

    Mahtamori Well-Known Member

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    Small note; in the CodeOne screen-cap that @the huanglong posted somewhere in the middle of the 50-pages of White Banner unit leaks thread, the Hundun had MOV 4-4. It's interesting how they are 4-2 in N3 while Jujak started early with the 6-2 HI MOV. I think we'll have 4-4 Ye Mao to look forward to and @Space Ranger has to look forward to making looots of tiny edits like that to the excel (the changes to nomenclature notwithstanding) :p
     
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  16. Space Ranger

    Space Ranger Well-Known Member

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    lol ya but it helps with the boredom!
     
  17. Space Ranger

    Space Ranger Well-Known Member

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    Something Interesting I found a bit better with the file is that the Hundun with HRL is the cheapest BS13 troop with a SWC weapon. He's followed by the Haidao Redfury, Wu Ming Panzer, Hundun Shock MR, and Knauf. At 26pts. He's cheaper than some BS11 troops but has Camo and ARM3. The X-Visor doesn't hurt either.

    Just for the hell of it I also looked at BS12. Top 5 from cheapest is: Son-Bae SML, Rui Shi, Bounty Hunter Redfury, Bounty Hunter Sniper, Bounty Hunter Spitfire. The Tian Gou Red fury comes in 6th.
     
  18. Joametz

    Joametz Chinese Empire in Space enthusiast

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    Guys, I'd like your input about something.

    I usually play this kind of list: a reliable 2W HMG platform, some good infiltrating specialist, cheerleaders galore, plenty of smoke, a Rui Shi, the best Lt. in the game, the broken Libertos, a drop troop and a TR bot. Some things change from mission to mission and the armies I expect to face in any given tournament of course, but the core it's the same.

    I'd like to try testing (whenever we can leave our houses again) the Hundun HRL and the Tian Gou Jammer. The Holo dude slides just right into the ensemble (and with this list in particular, I like the idea of having him pose as an expensive attack piece going second, while keeping the Daofei in Camo state. Maybe a Hsien HMG or something) but the Hundun is a harder sell.

    These are the two options. Which one do you like best? Why?

    Daofei (Jammer)
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1 [​IMG]4
    DÀOFĚI HMG / Pistol, Shock CCW. (2 | 57)
    HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)
    TIAN GǑU (1st Section) Combi Rifle, Nanopulser, Jammer / Pistol, CC Weapon. (0 | 24)
    RUI SHI Spitfire / Electric Pulse. (1 | 20)
    CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
    LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]4 [​IMG]3
    LIÚ XĪNG Boarding Shotgun / Pistol, CC Weapon. (0 | 32)
    DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
    GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
    Zhanshi YĪSHĒNG Combi Rifle / Pistol, Knife. (0 | 15)
    MONSTRUCKER Submachine Gun, Chain Rifle, Drop Bears / Pistol, Knife. (0 | 13)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)

    6 SWC | 300 Points

    Open in Infinity Army

    Daofei (Jammer and HRL)
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1 [​IMG]4
    DÀOFĚI HMG / Pistol, Shock CCW. (2 | 57)
    TIAN GǑU (1st Section) Combi Rifle, Nanopulser, Jammer / Pistol, CC Weapon. (0 | 24)
    RUI SHI Spitfire / Electric Pulse. (1 | 20)
    HÙNDÙN (X Visor) Heavy Rocket Launcher / Pistol, CC Weapon. (1.5 | 26)
    CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
    LIBERTO Submachine Gun, Chain-colt, D.E.P. / Pistol, Knife. (0 | 8)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
    KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

    GROUP 2[​IMG] [​IMG] [​IMG]5 [​IMG]3 [​IMG]2
    LIÚ XĪNG Boarding Shotgun / Pistol, CC Weapon. (0 | 32)
    DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
    GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
    Zhanshi YĪSHĒNG Combi Rifle / Pistol, Knife. (0 | 15)
    MECH-ENGINEER Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5)
    WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    5.5 SWC | 299 Points

    Open in Infinity Army
     
  19. zapp

    zapp Well-Known Member

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    They are both solid lists. I usually go the same road with Vanilla. The first list has a better synergy with the Daoying and the Monstrucker, because they can buff and repair two targets, while they only have the RuiShi in list2. You can even think about dropping the Yisheng. Who do you want to heal in list1? The Daofei/Guilang/LiuXing might be too far in the middle of the table or you can't heal them anyway.
    I'd also maybe swap the jammer Tian Gou with the KHD one. You can then use the repeater of the Guilang to remove hackers, while without a KHD your LT might be too vulnerable once a hacker comes into repeater range of i.e. the RuiShi.
     
    #19 zapp, Apr 7, 2020
    Last edited: Apr 7, 2020
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  20. Joametz

    Joametz Chinese Empire in Space enthusiast

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    I tried the Jammer and Hundun list online yesterday, in a game of Capture and Protect vs JSA. The Hundun's first ARO was against an Aragoto Spitfire hitting on 3s (-3 range, -3 cover, -3 mimetism)... This was the result:

    Captura.PNG

    After that though the Jammer (possing as a Hsien HMG) did wonders and took out two bikes in the reactive turn. We had to "pause" the game and will surely end it today, looking forward to having an active turn with that guy to see what he can do.

    *If you need your Infinity fix during this weird times, I recommend Tabletop Simulator. It's actually pretty intuitive and looks really good. Especially the Ming mod for Infinity.
     
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