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Fun with Cadmus

Discussion in 'Combined Army' started by smog, Aug 13, 2019.

  1. Ugin

    Ugin Heck

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    I wouldn't say it's wrong, but this is crazy good or bad.
     
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  2. deltakilo

    deltakilo Bear of Butcher bay
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    as @ijw stated you absolutely can daisy chain decoys not just on AD but in general. Cadmus is a unique and strong drop troop as a result
     
  3. deltakilo

    deltakilo Bear of Butcher bay
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    I love the idea of using Cadmus to soak up mines, perimeter weapons etc.

    Hell the idea of just super accurate dropping a cadmus to double chest mine something difficult to FTF like the kamau sniper for example seems a great use of the troop.
     
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  4. Sabin76

    Sabin76 Well-Known Member

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    xagroth, bloodw4ke and smog like this.
  5. Spinnaker

    Spinnaker Well-Known Member

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    If you're taking a cadmus there's also no reason not to run an E-Drone alongside him. +3 to combat jump is great, it'll give your Ikadrons B2 flamethrowers in ARO, and exile is always gonna be nasty against sectorials. Alternately if you don't want to spash 28 points for it you can make use of that 17 point nox hacker to use controlled jump.
     
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  6. smog

    smog Well-Known Member
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    I was thinking about a cad-mess list the other day and how to use the Cadmus technically.

    For instance, if you drop 2+ Cadmus behind cover like described in my diagram. What would be the best way to place the real Cadmus’ in relation to each other? It’s probably situation dependent, but I was thinking: is it best to have them cover the same target or spread them over a larger area?

    For instance, in the opponent’s turn, when he/she is going about to clear out the seed-embryos by move+shoot, it’ll be more effective to have two Cadmus ARO with chest mines at the same time.
     
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  7. smog

    smog Well-Known Member
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    I'm playing a Nomad player next club night and I wanted to drop a cadmus + decoys around his intruder and intuitive attack with the chest mines.

    Unfortunately seed-embryos have WIP 0 :disappointed_relieved:

    I can still leave it there to use in ARO if he wants to try and use his Intruder in active turn though, so its not all bad. If he moves the camo marker and I declare a Delay, the decoys are removed, but it'll still force him to reposition his intruder before revealing.
     
  8. smog

    smog Well-Known Member
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  9. bloodw4ke

    bloodw4ke Well-Known Member

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    The Shasvastii part of town is looking pretty seedy...
     
  10. Abydog

    Abydog Well-Known Member

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    what are those? I mean, what are those made of? looks like, how do you call that, shells of pine nuts?
     
  11. smog

    smog Well-Known Member
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    Pistachio nut shells.

    It’s a modified version of this:

     
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  12. Abydog

    Abydog Well-Known Member

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    Pistachio, that's what I meant.
    Neat idea :+1:
     
  13. Space Ranger

    Space Ranger Well-Known Member

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    While very cool! Something to remember is that the size of a Seed-Embryo is 0 (zero). I can’t wait to put some size zero decoys behind cover. Sorry but you need to use an order to come see if it’s a decoy! Oh wait, did i tell you about the chest mines? lol
     
  14. smog

    smog Well-Known Member
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    Lol I forgot they weren’t S1 :joy:

    Oh well, rule of cool and all that. I think it’ll be ok as long as we remind each other to use the base as the silhouette.
     
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  15. Space Ranger

    Space Ranger Well-Known Member

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    You could gut them down in half to make them look like they are buried! :yum:

    I’m trying to think of ways to take advantage of the Size 0. LIke I said, you can try putting them behind cover but really close to an enemy, but they can’t see beyond the cover. They can turn to face but that’s it. If it happens to go into their turn and it’s still there, as a decoy, they will need to investigate adn burn an order. Also, if it’s actually the cadmus, they will need to come withing range of the chest mine just to get line of sight. This can also be used with the Seed Soldiers btw. The Limited Camo is S2 but the Seed is S0. Funny when they try to discover-shoot but after discovering the seed is behind cover and can’t see it!
     
  16. colbrook

    colbrook Black Fryer

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    Limited Camo (or any Camouflaged state) matches the Silhouette of the trooper that is in the state, so a Seed in Camo would be an S0 camo marker. A Prone seed would be an S0 camo marker with a prone token next to it.

    Mines have the Concealed Trait which gives them an S2 marker, Seeds do not have this Trait.
     
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  17. Space Ranger

    Space Ranger Well-Known Member

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    So you are saying, even though it has limited camo, due to it not being a weapon (though it does have chest mines) or Equipment, it can’t have the concealed trait?

    Honestly I haven’t done what I mentioned with Seeds. Only mines.

    Concealed. This weapon or piece of Equipment benefits from some or all the effects of the Special Skill CH: Camouflage (Camouflage Marker, -3 BS, etc.). Refer to the description of the weapon or Equipment for more details.
    • Camouflage Markers concealing a weapon or a piece of Equipment have a Silhouette (S) value of 2.
     
  18. colbrook

    colbrook Black Fryer

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    Seeds aren't S2 because don't have the Concealed Trait.
     
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  19. Space Ranger

    Space Ranger Well-Known Member

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    Thanks.

    Well that sucks because they know right away a camo marker is Seed Soldier. :sob:
     
  20. Savnock

    Savnock Nerfherder

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    Put all or most of your camo markers including the Seeds in Prone. It works, and everyone is S0 at that point.
     
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