Fixing the Hungry Link

Tema en 'Combined Army' iniciado por Teslarod, 24 Oct 2020.

  1. toadchild

    toadchild Premeasure

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    I would have liked that way back in Campaign: Paradiso, but yeah. I think the issue is that one-off special rules like that feel like something that N4 is trending away from.
     
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  2. paraelix

    paraelix Seed Embryo Scholar

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    *side eyes Spawn-Embryo*
     
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  3. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    I tend to agree.

    Making them into a multiple-sync unit like the Uberfallkommando does seem like the best "N4" solution.
     
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  4. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

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    Eh, Spawn-Embryo is a simple enough rule -- "I still score quadrants/whatever when I'm unconscious during the game". CA does kind of take the cake in terms of having the most unique rules, with five unique skills (Protheion, Shasvastii, Seed-Embryo, Mnemonica, Morpho-scan), so there may be a reason to not add any more. Even Tohaa is down to just has Tri-Core and two unique pieces of equipment in N4.
     
  5. paraelix

    paraelix Seed Embryo Scholar

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    Seed/spawn... the deployment one is the one I'm always bitching about
     
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