True, but all the hackers are bundled in a mobile unit that needs to go forward when the force ahs so many repeaters to project the hacking bubble, Personally I use the EVO to give marksmanship to the Bulleteer. Nice to See Le Muet doing good in a game, mine never does well...
Yes, I agree the EVO giving marksmanship to the bulleteer was his strategy, I forgot to mention that. Fairy dust is just an option to amplify the hacking effectiveness. I'm not 100% sure on Pano builds so it's difficult for me to assess his list. I can say that I would have had difficulties with De Fersen if he was in the room. I'd likely need to berserk him or otherwise use close ranged weaponry. VS Druze hacking, he was enough on his own! :) I'll do a quick recap of what I think worked after I do the fifth game write up but I can say that Le Muet absolutely earned his place in the lists. As hard ARO he is a brutal gear check on opponents but I also got fantastic use out of him as a +32" attack piece in the MO & Sval game.