1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hemos actualizado nuestra PolĂ­tica de Privacidad acorde con la nueva RGPD. +Info // We've updated our Privacy Policy to comply with the GDPR. +Info
    Dismiss Notice

Does anyone else strongly dislike playing fireteams?

Discussion in 'Access Guide to the Human Sphere' started by Challenger, Sep 9, 2019.

  1. Bob The 3rd

    Bob The 3rd Ascended Tactbot

    Joined:
    Jun 2, 2018
    Messages:
    8
    Likes Received:
    12
    I like the idea - moving more efficiently as a group while requiring more careful positioning and risking different AROs. I think that the real problem is the way fireteams buff their members in a way that strongly incentives the whole "4 cheap cheerleaders and 1 shooter". I only started using them when OSS came out, and I find that while incredibly effective when used correctly they also made even more games come down to whether or not my opponent can disable my fireteam on the first turn before I get theirs.

    Perhaps making it so the advantages sectorials have trend more towards providing new and unique loadouts and unit availability than numerical bonuses to shoot things would be interesting.
     
    Tourniquet likes this.