Decoy, Minelayer and Private and Public Info

Discussion in '[Archived]: N4 Rules' started by Rabble, May 25, 2022.

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  1. Rabble

    Rabble Well-Known Member

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    Greetings beautiful people!

    Take in consideration the following red highlight from the Public/Private rules:

    So this means that when you use an depoyable skill such as Minelayer or Decoy you must declare so?

    In the other hand, the content of any marker is private information:

    So by putting both of these rules together it means that when you use Minelayer you must declare that you're using the Minelayer skill, and whom is using it, but if you're putting down the equipment in a marker state (such as a mine) you don't have to declare what equiptment it is?.

    And the same thing would happen with Decoy? If you use the Decoy skill with a trooper that is also in a marker state you must declare that you're using Decoy, deploy both the 'true' the 'false' markers at the same time and write down which one is the real one?

    TL:DR -> Do you have to openly declare that you're using Minelayer or Decoy when you're deploying your models as it is a public information?
     
  2. QueensGambit

    QueensGambit Chickenbot herder

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    You don't have to declare the skill you're using, but there are some public measurement requirements resulting from the current FAQ, which effectively can make Minelayer public. There's at least one recent lengthy thread on it already - I'd suggest you start there as it will probably answer your questions.
     
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  3. Hecaton

    Hecaton EI Anger Translator

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    Could you link the thread? I'm having trouble finding it and am also interested in this topic.
     
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  4. Robock

    Robock Well-Known Member

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    https://forum.corvusbelli.com/threads/faq-1-2-minelayer.40791/
    36 replies seems low to me, but is enough to put it in the top 5% most replied thread in the Rules subforum :)

    it ended shortly after psychoticstorm linking to a Clarification Announcement, where it was further discussed (mixed in with other clarifications)
    https://forum.corvusbelli.com/threads/faq-1-2-news.40814/
     
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  5. Hecaton

    Hecaton EI Anger Translator

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    I think the solution to this is to allow dummy "coherency" measurements between pieces during deployment.
     
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  6. tox

    tox SorriBarai
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    When you deploy a model, you are required to disclose all of his Public Info.
    This DOES include the number of mines in his possession...

    If the Mielayer is a Marker, you have to disclose it as soon as the model hits the table.
     
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  7. Rabble

    Rabble Well-Known Member

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    Thanks for the answers and the insight. I see now that in the case of using minelayer not only you must declare the number of mines in his possession, but also you MUST measure that the mine and the minelayer are placed within Zone of Control of the minelayer trooper, measuring from either. And that measurement is NOT private information but public, so this allow any clever player to correctly guess the placement of Hidden Deployement units.

    But then this also means that any trooper, marker or token that must be deployed within a given 'coherency' of another trooper, marker or token must then be measured as it is in the case of the minelayer skill, and therefore allowing any clever player to correctly guess what you're doing there? Examples: Trooper with Decoy(1) skill that has Camouflage as well. The two camouflage markers representing the trooper and the decoy must be placed together, and within coherency. Do you MUST measure from any of the two that coherency is being held? The same for Holomasked troops with an Holoecho Proyector? Or when you deploy a Controller and Peripherials which share marker states?

    Thanks!
     
    #7 Rabble, May 26, 2022
    Last edited: May 26, 2022
  8. QueensGambit

    QueensGambit Chickenbot herder

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    Well, the FAQ only refers to Minelayer, and I think most players are interpreting it as narrowly as possible since it's not a popular change. So I don't think anyone is applying it to Decoy, Peripherals, etc.

    Of course, that just means that Decoys and such still suffer from the uncertainty problem that the FAQ was intended to resolve, whereas Mines instead suffer from the private information problem that the FAQ introduced. So I suppose we have two problems instead of one.

    Hopefully when @HellLois returns from sick leave it will be looked at again.
     
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  9. Rabble

    Rabble Well-Known Member

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    Maybe @ijw can reach him during his sick leave and provide some insight into this? Pretty please?
     
    #9 Rabble, May 26, 2022
    Last edited: May 26, 2022
  10. Savnock

    Savnock Nerfherder

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    HellLois is on sick leave, don’t bother him. Our man-dollies can wait for this to get cleared up once he’s able to stand without pain.
     
  11. AlphaStrike

    AlphaStrike Well-Known Member

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    Did this ever get cleared up?
     
  12. colbrook

    colbrook Grenade Delivery Specialist

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    Yes, in the latest FAQ you can ask your opponent to turn around while you check so it remains private info.
     
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  13. Jericho

    Jericho Well-Known Member

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    I don't want to start a new topic, because my question is sort of familiar with the first.

    If I got two battlegroups, but in the second group is only one Model with hidden deployment, must I inform my opponent, that I play two battlegroups?
     
  14. tox

    tox SorriBarai
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    Yes. That is open info
     
  15. Jericho

    Jericho Well-Known Member

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    But does this not goes again the whole purpose of hidden deployment?

    So it's impossible to hide a hidden deployer when you got only 11 models?

    If you put it in the first group, your opponent will know, becaus why should you play two groups with 9 +1.

    If you put it into the second group, you have to tell your oppeonent.

    That kinda sux....
     
  16. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    It used to be important when Limited Insertion was a thing. Now it's a hold over.
     
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  17. tox

    tox SorriBarai
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    You should start playing with REAL 9+2 for a couple of games just to mess with your opponent.
    Then try having a HD/CJ in that first group for real...
     
  18. Jericho

    Jericho Well-Known Member

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    Sadly this does not help me on a tournament.
     
  19. tox

    tox SorriBarai
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    During a Tournament, a list that fields 9+2 models is FOR SURE a list with a HD/CJ model.
    Right?

    As long as you have a plan for it, these mind games works pretty well...
     
  20. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    It can.

    I "frequently" will have 9 models in group one and group two may just be a model or two that are not on the table ( parachutist, combat drop, hidden deployment ). Then when an opening appears I can move one of them into group 2 and use the big pool to help it drive the opportunity.
     
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