Cracking a Su Jian Action Unit

Tema en 'Nomads' iniciado por Nicklz, 30 Dic 2017.

  1. T. Rex Pushups

    T. Rex Pushups Well-Known Member

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    Greatest infinity player of all time: Zapp Brannigan

     
  2. Nicklz

    Nicklz Well-Known Member

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    In capture and protect there is no way to win without putting that thing down :
    It can start in deployment pick up objective and get back to deployment in 7-9 orders and it can fire/dodge all the way. Plus: It can be the data tracker.
    You will be 6 points down after turn 1 and there seems to be not much you can do about it reactively ...
    I do understand aro is usually nothing to depend on, but here we are on the backfoot and need those lucky shots .
     
    #22 Nicklz, 2 Ene 2018
    Última edición: 9 Ene 2018
    A ChoTimberwolf, T. Rex Pushups y loricus les gusta esto.
  3. T. Rex Pushups

    T. Rex Pushups Well-Known Member

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    Ideas:

    • Zeroes with E/maulers near the beacon
    • Assault or hacking device plus hackers with repeater coverage of the beacon
    • Crazy Koala spam near the beacon(likely comes with repeater coverage for the lovely dodge or reset dilemma
     
    A ChoTimberwolf y loricus les gusta esto.
  4. Nicklz

    Nicklz Well-Known Member

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    Yeah, Lunokhod and Wildcat ahd is on my shopping list . The rest as soon as I'm willing to give up Corregidor for vanilla or Tunguska !
     
  5. Solar

    Solar Well-Known Member

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    There's always a Missile Launcher to the face.

    A Su-Jian who is taking fire from a linked Alguacile will not be happy.
     
  6. Skyhusky

    Skyhusky Well-Known Member

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    As a player of both Corregidor, and Imperial Service, I've only recently been able to deploy the Su-Jian, and I have to agree with a few of the posters here. Fight dirty, Imperial Service has a few nasty tricks up its sleeves, especially if you see Wu Ming on the field. Just fight dirty, Bandits and McMurder are your friend here.
     
    A ChoTimberwolf le gusta esto.
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