1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

CODE ONE: Martial arts charts clarity and Monofilament clarity

Discussion in 'Rules' started by Xuane, Apr 29, 2020.

  1. Xuane

    Xuane New Member

    Joined:
    Jan 3, 2020
    Messages:
    5
    Likes Received:
    1
    Ok, so i have finally after almost an hour digging, found that yes, martial arts as a skill is, in fact a skill that enables the use of a CC attack
    "The use of this Special Skill or piece of Equipment is a form of CC Attack." from https://infinitythewiki.com/index.php?title=Labels

    This is not listed anywhere else that I can find on the wiki...
     
  2. LZ35SRX

    LZ35SRX Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    179
    Likes Received:
    222
    Please note, that the wiki you're referring to is an N3 wiki. C1 wiki does not exist yet, the only source of C1 info is, in descending importance, is CB Staff's rulings from this subforum or other media, C1 Rulebook, and finally this subforum with comments.
     
  3. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    Bare-Handed or Unarmed does not seem to exist in CodeOne. It seems the Cuervo example is bunk.
    Martial Arts is a skill that you can activate automatically and for free when you are in Silhouette contact with the target. As such, it is not a skill you declare as a Short Skill nor is it a skill that is a requirement for anything, nor (for that matter) is it a skill that can be used instead of a CC Weapon. All it does is give the unit benefits that can be utilized by a small range of skills (which for CodeOne means CC Attack and only CC Attack as far as I'm aware)
     
    #23 Mahtamori, Jun 4, 2020
    Last edited: Jun 4, 2020
    inane.imp likes this.
  4. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    No, the linked Wiki seems to be the new home for CodeOne Wiki. (Makes sense since they've had two domains for the N3 wiki until two days ago)

    Note how CC Attack is named a "Special Skill" while in N3 that's a Common Skill and how Airborne Deployment is among the labels which in N3 is a Special Skill. Also "Superior Deployment" as a label that I have completely missed so far and that certainly doesn't exist in N3.
     
    LZ35SRX likes this.
  5. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,080
    Yup. that's the new C1/N4 wiki, I stumbled across a test page and it there looks like there will be a button at the top of the page to toggle which version of the page you're viewing once N4 comes out.
     
  6. Jonas

    Jonas New Member

    Joined:
    May 3, 2020
    Messages:
    4
    Likes Received:
    3
    CC Attack is still a "Common Skill" in C1 but Martial Arts is labeled as "CC Special Skill" and "Automatic Skill". Martial Arts is only usable if you declare a CC Attack.

    Sources:
     
  7. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    Jonas likes this.
  8. Jonas

    Jonas New Member

    Joined:
    May 3, 2020
    Messages:
    4
    Likes Received:
    3
    Ah, I see the inconsistency now :+1:
     
    Mahtamori likes this.
  9. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,177
    I don't think that's inconsistent. It's a Label that's designed to be applied to special skills that turns them into a form of CC Attack.

    CC Attack does not have CC Attack Label nor does Martial Arts.

    CC Attack remains a Common Skill in Code One.

    If they'd been implemented like they are in N3, then Protheion and Electric Pulse would both be have the Label, so I can see the utility. In their cases that would have been "special skills" referred to by the CC Attack Label.
     
    Mahtamori likes this.
  10. tox

    tox SorriBarai
    Warcor

    Joined:
    Feb 21, 2017
    Messages:
    3,574
    Likes Received:
    3,555
    Maybe it is the hour, but... Where? O_o
     
  11. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,037
    Likes Received:
    15,331
    On the labels page, but do also read what @inane.imp wrote. The label appears to be meant to go on the special skills themselves, which is why it's written in that way and why I made that mistake.
    https://infinitythewiki.com/index.php?title=Labels
     
  12. tox

    tox SorriBarai
    Warcor

    Joined:
    Feb 21, 2017
    Messages:
    3,574
    Likes Received:
    3,555
    Now i get it! And i'm on the same page as inane.imp
     
  13. solkan

    solkan Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    1,335
    Likes Received:
    1,982
    I think it's very likely that the authors would ask "Why would anyone expect the CC Attack skill to have the redundant label CC Attack?"
     
  14. Sabin76

    Sabin76 Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    1,708
    Likes Received:
    2,086
    They may be, but that's kind of the point of labels that actually mean things in the game. Linguistically, it's redundant. From a technical standpoint, it's necessary.
     
    Mahtamori likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation