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Changes to Yu Jing you want

Discussion in 'Yu Jing' started by Space Ranger, Aug 3, 2024.

  1. The Holy Knight

    The Holy Knight Well-Known Member

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    My best hopes are aimed at the Yan Huo and the Su Jian (especially the one with the heavy shotgun, considered the generic nerf of all N5 shotguns). I really hope CB does a great job here (as I hope they do with everything else too).
     
  2. Space Ranger

    Space Ranger Well-Known Member

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    I thought he was talking about Sforza. Yes I know about Adil and it could be good. I was already planning on a Adil+Shaolin haris in WB.

    Everyone should remember though that this is CB. Remember how Bixie had MSV2? Gao had Berserk? Who knows what will be gone by the time Adil actually comes out.
     
  3. Ephrilune

    Ephrilune Well-Known Member

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    I must say Longwags profile looks interesting, the design not so much (why has everyone shields nowadays?). But maybe now I get a good reason to buy the Blue Wolf ^^.
    Really happy IS stays, as it is my favourite sectorial from Yu Jing.
     
  4. Space Ranger

    Space Ranger Well-Known Member

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    I like it so far. Burst for E/M i sweet! The other profile is nice but i'm no sure it's worth taking up .5 swc. One of the things I really like is the Sensor. I don't understand why it's not in IA. It's already in the rest it might as well be in there too. IA could use this.

    [​IMG]
     
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  5. archon

    archon Well-Known Member

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    And its almost a HI :relieved:it has two STR, ARM 3 and is hackable - so yeah it should be in all three sectorials.

    But keep in mind, that EM & Akrylat will not put a model into dead state. The rifle profile will have it uses, but why the SWC?
     
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  6. iKon

    iKon Not Very Well-Known Member

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    Even if it can't remove targets it can make them isolated, Stunned, Immobilized A and B all by itself. There is almost no chance of coming back from that collection of status tokens and it's not contributing anything unless it happens to be holding a zone.
     
  7. Delta57Dash

    Delta57Dash Well-Known Member

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    Worth noting: Engineers can cancel that entire stack of tokens in one WIP roll. So depending on what else is nearby you may need to follow up and actually finish the model off. And of course the model still generates an Irregular Order, which it can either spend to try and break out of Imm-A (if it's both IMM-A and IMM-B it's completely stuck) or convert into a Regular Order via Command Token. It also can't do a whole lot to non-Hackable Veterans.

    Still, B4 E/M on a mobile Mim(-6) platform is going to be great for sneaking into off-angles and turning off TAGs/HI/other Fliers. My only concern is how feasible it will be to get it past both Long Range AROs and midfield Infiltrators, Repeater Nets, and Mines. Alongside keeping its giant S7 silhouette model safe if you go second.
     
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  8. Space Ranger

    Space Ranger Well-Known Member

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    Good point. I think Engineer is second only to hacker for being a useful specialist. Doctors will doctor and push buttons but nothing more. FO’s I have found are just good for pushing buttons and flash pulse every once in a while. I’ve not used the Forward Observe skill in years. Chain of Command is the most passive skill. Push buttons and becomes Lt. when necessary.
     
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  9. Amusedbymuse

    Amusedbymuse Well-Known Member

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    Even less usefull with both Imm statuses.

    N4 FAQ
    Version: 1.0, Jan 2021
    Q: Can the Order provided by an Isolated Trooper be transformed into a Regular Order with a Command Token?

    A: No.
     
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  10. Delta57Dash

    Delta57Dash Well-Known Member

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    Huh, missed that change, thanks.
     
  11. archon

    archon Well-Known Member

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    Yes it would also be my first choice (so CB will deliver only the MR) but after isolating or imm everything around, you need another unit to finish them off. Its non-lethal only. But in ARO better choice for shoot with the big range of the Akrylat.

    It depends on the mission design. If they build in some good use for FO in ITS the FO will be shine again. Remember the mission that allows antennas to be activated by FO on range?
     
  12. Space Ranger

    Space Ranger Well-Known Member

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    Yes, but that's situational to that mission. Engineer and hacker are good in any mission. I would still not use the actual skill they are supposed to have! The FO skill needs to be better than Spotlight. At least give it a +3 at close range! I can’t believe it’s 0 up to 24”. I would likely use it if was +6 0-8, +3 8-16, +0 16-24. Spotlight you have no modifiers but of course it needs to be in hacking range. Which you get with repeaters. Spotlight is only burst 1 but it is has no danger to the user unless they are trying to spotlight a KHD. Which is suicide. The Risk vs. Reward is just too big of a risk for using the FO skill right now.
     
    #312 Space Ranger, Nov 25, 2024
    Last edited: Nov 25, 2024
  13. Chaserabinov

    Chaserabinov Well-Known Member

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    Apparently Lei Gong just got bumped to Heavy Infantry. But now he also has a Parachutist profile, which nicely filles that highly sough after hackable AD troopers we so clearly lacked :-P
     
    #313 Chaserabinov, Nov 29, 2024
    Last edited: Nov 29, 2024
  14. Space Ranger

    Space Ranger Well-Known Member

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    If anyone should have a Thunderbolt, it should be him!
     
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  15. The Holy Knight

    The Holy Knight Well-Known Member

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    I totally agree. The Thunderbolt instead of E/mitter would have been more correct and interesting
     
  16. Space Ranger

    Space Ranger Well-Known Member

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    I'm not thrilled with him being HI now either. Its more of draw back. And they are keeping the stupid Hi being 1 vit+nwi! I hardly took him before and I don't think I will now. He at least has better synergy with Ye Mao. But not much in IA.

    Edit: just noticed the switch of Nanopulsar to Zapper. I'm not thrilled with that because there's few BTS weapons that can go against Ariadna.
     
    #316 Space Ranger, Nov 29, 2024
    Last edited: Nov 29, 2024
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  17. Time Bandit

    Time Bandit Vulnerability (Total)

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    They just massivley nerfed lei gong by making him HI, imo. Previously I took him in about 50% of my WB lists, to contribute a lot to a pain train, and most of all, being able to enter a repeater area and deal with it.

    He also lost blitzen. I've used that weapon on him so many times when I've run him in WB purecores.
     
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  18. Delta57Dash

    Delta57Dash Well-Known Member

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    The HI nerf is understandable, given the crazy buffs he got, but they did pretty radically shift his roles around with this change.

    He's a much better gunner, with the Super Jump, Immunity (ARM), and MMR letting him get favorable angles, challenge deadlier weapons, and kill hardier targets respectively, and the Albedo change lets him counter MSV all game long instead of just on Turn 1.

    On the flipside, the Chain of Command profile gained a lot of mobility and durability, but Hackable is a major blow to its ability to do objectives in the midfield and hampers his synergy in non-HI links. The Albedo change also eliminates his previous ability to run by MSV ARO pieces without triggering them; now he has to take those fights, and even with the -6, his SMG is sorely lacking for those fights.

    The MMR seems like a big upgrade over the SMR profile, but the rest seems a bit give-and-take.
     
  19. archon

    archon Well-Known Member

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    I am not happy with his change to HI. His armour looks very similar to Daoying. I also think mov 6-4 would be more fitting to his background. They never give him smoke but smoke is his thing in A!. Super Jump mirrors his mobility, thats good. But hacking without any form of protection is big nerf, especialy for the shorter rangend SMG. And only one loadout with MR? At least its a multi now, a small hint of his bigger gun in A! He can now ARO with DA or take on armourd targets.

    Imm ARM gives him some protection against shock.

    All in all not that amazing. The AD version is not needed. We have better in IA or WB.
     
  20. SpectralOwl

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    Personally I'm still waiting to see how Hacking actually shapes out before making judgements on Hackables this edition. Oblivion alone eating a substantial nerf would free up two-thirds of the Yu Jing range for viable use, and any shifts back towards KHDs being effective without Nomad-only upgrades would allow for more REM-and-HI skew lists to leverage their strengths with proper support.

    Of course, if none of that happens, I will be so very, very sad that I get a matchup not crammed with sports stars in my black ops game.
     
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