Not just GW, but even WarmaHordes has some ugly "X cannot beat Y" matchups. Even now. INYLIY came out during the very first Beasts of War Infinity Week (what was that, 2010?). There were dozens of people posting every day, "Rate my list!" with a list straight off of the BoW video. Us old geezers got really tired of answering the exact same questions for the exact same lists 20+ times a day. (Where's my :getoffmylawn: emoji?) Think it was @panzerkunst who came up with the saying first, he had a banner made from Shirow's Orion manga where Susano-O was mocking the idiots trying to kill him. @Magno got an animated one made saying, "It's not your list, it's your MOM!" And Panzerkunst was nice enough to make me a JSA-themed one with a field of katanas in the ground. I kept using it till the end of that forum, and I had that image linked to the big thread talking about how not to lose the game in list design.
I keep hearing people say this, but the truth is it's nothing like GW. Hard counters in Warmahordes are probability skews. You might need to win a lotto levels of lucky, but even those I haven't really seen. GW hard counters mean (or meant) you cannot win.
The days when 9/10 threads on a front page of a faction sub forum was rate my first list. The good bad old days.
And they don't really exist anymore. There's no longer things that can't ever Wound or can't ever Hit.
Hence the "meant", at the time Warmachine released this was very much the case, and up until 5th edition when I stopped playing, mostly because of "finecast".
As a testament to my favourite tournament, the Infinity Northern Open that just ran their 15th tourney in Leeds, Uk, I came 32nd out of 36, and had a fantastic day with courteous and generous people. My first game was against the guy that came second and he was super friendly. You know it's been a good day, with a good game in a friendly atmosphere when you can lose every game and still go home happy. (Towards my actual performance, my lists were great and i'd spent a lot of time on them, but some of the changes to some missions in ITS10 threw me through a loop, plus I played against two sectorials i'd never played before that came out recently and my 6 month hiatus to have a child has put me out of practice. The day was full of teachable moments, i'm half tempted to make a battle report up. Every game was a laugh, and they were all really close even if the scores don't show it.)
You ended up playing @Solar as well I believe 2nd round, thought I'd seen the name superfluid around somewhere before. I enjoyed NO10 it's the first event where I've got to play rather than run and occasionally be a bye.
Apart from painting Terminators for my late Eighties Space Hulk set, I started playing Warhammer proper in the same month that Finecast was released. What timing! Having no prior experience of the game, it had to be explained to me by the regulars that honestly, it was unusual for miniatures to look like Swiss cheese, and to wilt off their own bases under merely moderately bright lights. The scale of the Failcast debacle is incredible when you consider that Games Workshop were a 50 million dollar company who in Forgeworld, already had a wholly-owned subsidiary with long-standing expertise in short-run resin models. Yet they still managed to orchestrate a global release of resin miniatures that were no better than 'unfit for purpose, and not of merchantable quality'. As critical as I can be of Corvus Belli, they've never done a Failcast on us!
I once went into my local GW and moaned about failcast to the manager there at the time in front of some other guy, specifically brandishing my venomthrope with a nasty lean, a fair few air bubbles and three of the same arm. Turns out the guy was in charge of finecast and had come to discuss why that store had so many returns.
Oh ho? The Tunguska Guy was @Solar? That's pretty cool to stumble across forum-ites, I'm so bad with names so I apologize that i've forgotten all of my opponents real names. I wish i'd paid more attention to the ITS names on the attendance sheet now! That second round was probably the most sweaty, with Joan as a multi tracker running across open ground to try and murderize Mary Problems as an enemy tracker, as a final turn last few orders push to swing the game.
That was a really intense and great game! If Mary had failed one ARM save... Kudos to your Bulleteer too, genuine robot hero.
I realised after the fact I probably should have just nanopulsed you in that final turn. Or perhaps on a turn where you repsonded with SMG, should have just move-move to get close enough to chop you in CC. Learning for next time! Thanks! It's been a whole thing. It put a stop on my slow paint haqq, but it's all worth it. Recently reclaimed our evenings which has allowed me to actually put some models and paint them for that last tournament.
Well she has BTS 6 but yes that'd probably be a better idea! Or at least a different one. Really I should have been ARO-ing with Oblivion myself, hits on the same as the SMG and if you fail the BTS then she's isolated and can't claim the zone. But yeah you live and learn! And congrats as well :)
Or even just move-move when you started shooting me with an SMG until I can get her into range to CC you. You were surviving because I was getting baited into FTF rolls. If I'd have taken a few hits from small arms fire in exchange for a good chance to chop mary in half then that would have been a better way to play that out. So many interesting little nuances in that situation right at the end.