Here's the link: https://infinitytheuniverse.com/army/codeone and rules: https://downloads.corvusbelli.com/codeone/rules/codeone-rules-en.pdf First impressions: No drastic changes or surprises for; no idea if units will end up like this in N4, or will there be more substantial changes Many units were stripped down to the bone, they feel like unit versions from introductory missions from Operations Fatality L2 translates into +2 DAM (hell yes!) Dodge bonuses listed like Dodge (0.4) or Dodge (0.16) look weird) New Shasvastii characters are cool
Wiki isn't up yet, but the PDF is: https://downloads.corvusbelli.com/codeone/rules/codeone-rules-en.pdf
You can go here: https://infinitytheuniverse.com/army-app and if you're an iOS user you can download the new app. Android version will be up in minutes/hours (it depends on Google, unfortunately).
IMM-A (previously IMM-1) is cancelled by passing a Dodge PH-6, and you can Dodge as ARO while in this State. IMM-B (ditto IMM-2) is the same, but Reset at WIP-3. Para CCW (previously Electric Pulse) causes IMM-A on a PH-6 save - same as Riot Stoppers.
the army builder is up but the wiki and weapon list isnt yet. edit: weapon lists arent linked to profiles like n3 builder intresting psi -cops have mimitisim but cho has not
They folded Change Facing into Dodge, and got rid of Engage to go back to 2nd edition’s Intercept Dodge!
Almost - Dodge movement happens in the Effects step, so you can't stop the active Trooper partway through their Order.
Is it just me, or is hacking even weaker in C1 than now? I haven't read everything yet, but if you boost ARM I expected some hacking boost.
No Shock, either. Which makes weapons like Red Fury or Sniper Rifle a bit handicapped against their counterparts. Medikits healing on a straight PH rollis good news for HIs. MA got more deadly, with DAM increase from the get go. Immobilization is interesting. IMM-A is physical version, IMM-B is an electronic one. Both can be cancelled on its own now. Parachutist and Airborne Infiltration got merged together. Critical effects are proportionally less powerful for already powerful ammo - a single additional ARM/BTS roll means that Normal ammo crit is potentially 2x as deadly, but EXP crit - only 1/3 as much deadly. But it's good. Carbonite is pretty much the same; you don't get an attack mod, but Reset out of IMM-B is done on a -3 penalty. Spotlight is better, with no -3 attack mod. In general hacking is pretty barebones in C1
But at least one Immunity: Shock in Army :-p (Psicop, not sure of others, and I'm sure plenty of updates will follow along anyway.)
Carry on reading. ;-) Spotlight works in ARO, and both Targeted and IMM-B states last until Engineered, or Reset with a negative MOD...