Having been CS-gassed, it's not annoying enough to do more than Stun you. But I was thinking about newer, nastier things like Retch Gas, which leaves you puking/crapping and hallucinating for quite a while. You're not dead, but you are flat-out combat-ineffective for a good half hour. 'Kills' you for game effects, but you're not even wounded for campaign effects.
I think "Unconscious" state with a clause about how that state is treated at the end of the mission would be suitable enough.
If you're only unconscious, a doctor or paramedic can revive you, put you back into the fight. Retch Gas is straight up incapacitating, for quite a while after the antidote is administered.
When you have medical tech to return a soilder hit by something short burst of which can disassemble a walking light tank, to his full capacity within a few dozens of seconds, chances are field de-tox is not out of question.
QuikClot plus morphine-caliber analgesics plus fast nanites to stick broken bones back together works wonders. I will note that the stories of Fusilier Angus makes it apparent that Infinity field medicine isn't capable of breaking down whatever it was that hit you into pieces small enough to pee out, it still requires surgery to fix things. I'm less willing to suspend disbelief on something that takes upwards of 6 hours to work it's way out of your system naturally, and still takes a good 30 minutes to clear after having an antidote administered. Not to mention a good 30 minutes after that to clean up after puking and shitting your guts out while hallucinating. Retch gas is *nasty*, probably right at the edge of what you'd call a nonlethal chemical weapon.
Is Retch Gas actually called Adamsite or is it something else that DuckDuck can't find? More to the point, would a unit with respiratory protection (such as a sealed powered armour) be susceptible to it? I don't think it's a good idea to model any weapon in game that essentially doesn't work on models with 3+ BTS
I mean, we have Viral weapons, which IRL is limited in stopping power by your natural metabolism cell reproduction speed (and whatever effect the projectile itself can inflict, having nothing to do with its contents), as a better anti-tank weapon than general purpose missiles, with a rule that specifically denotes not only its lethality, but also stopping power. Pretty sure some sort of toxin which affects people through respiration and/or skin contact is not an ideal fluff (some non-lethal deathray emitter would make more sense), but at this point it matters little in gameplay terms. Nevermind that BTS is already a catch-all stat for multiple things that have little to do with each other (quality of your comm equipment's firewalls correlate* with how well you can withstand toxins, and sometimes with how well your armor stops knives). * - I'm probably misusing this, but oh well. @Section9 I mean, if we are willing to handwave stuff with nanotech, might as well pretend it is good at tearing problematic molecules from your most important tissues, speeding up the process :) In fact, everything I've just said can be handwaved too, even if overall picture will still stretch disbelief a bit. I guess it's just harder to do when in comes to things you're more familiar with IRL...
Selenophenol is one of the most potent, it's a really heavy yellow oil. Problem is, it's so potent people miles downwind of a couple drops get affected. I don't know what exactly the Israelis mix into their CS gas guns, but it's so much CS and other stuff that it paints the walls of a 10' cube orange. The state penitentiary uses it in planned uses of force for removing violent inmates from their current cell. Depends on which agent specifically. Some chemicals that will make you hurl, or mixes thereof, are skin-absorbed, and you really don't want to puke into a mask (it's a good way to die from sulfuric acid burns in your lungs!). And that assumes the agents are not nano-enhanced to get through your suit.
A friend of mine works as a psychologist for the Idaho State Department of Corrections, and before that was a Cavalry Scout in the US Army. You get some fun stories from that. Plus, I was an admin guy on a missile submarine. So that covers nuclear power and weapons. Plus the joys of atmospheric integrity and sleep deprivation. Selenophenol comes from Derek Lowe's "Pipeline" blog. Most of what he writes about is way over my head, since Derek is a drug discovery chemist. Sometimes it's something I can understand, and I actually got applauded by the other regular commenters for a critique of someone's Big Data analysis. But Derek gets positively poetic when you get to the stuff he won't work with, which is usually explosive. Probably the most entertaining writeup he's posted was for this wonderful stuff called hexanitrohexa-azaisowurtzitane. It's better known as the explosive CL20. So really, just the various entertaining reading materials you come across.
Almost as dangerous as TVTropes, I'm pretty sure I lost 3 hours after linking those 4 items. Yeah, we keep telling him that he'd have a best-seller if he published Things I Won't Work With as a physical book.
We really really do need more grenade types and gas attacks seem pretty obvious (along with Fire and Plasma). Viral, too, probably. ...kinda getting off topic tho. New S8 TAG please, yes. the main battle tank of TAGs perhaps. A Jotum in spider form.
Just (re?)floating an idea: manned wheeled mobility vehicle for Ariadna? Both wheel pairs articulated and more towards buggy with top turret in shape than apc (i.e. less/no space for personnell transport) Uses similar rules for movement as motorcycles (though requiring large ramps to be able to jump upwards) and heavyweight.
That'd be cool. There's even some models already in existence for things like that, Spectre Minis makes some of those military Polaris MZR quads.
Yeah, i always tought that Ariadna (TAK to be more precise) would be the best choice for s8. Other factions (apart from Haqq) miniaturized their war platforms enough to be deadly, yet logistic friendly. Ariadna needs to proyect their one planet, so they dont have to send tanks into space. Also oldtech stuff. Having autocannons and spitfires on such a platform could be a great tool for them. Wanna hear something funny? S8 melee oriented antipode.
Nah, not confirmed. But the giant dinobeast is a concept that gets floated around (it appears earlier in this thread). It's probably the best option.
All that's missing if that happens is a truly Olympian man in loin cloth carrying a big sword to make that sectorial objectively win Infinity. And for CA to get a skeleton in a hood.