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Aleph in N4

Discussion in 'ALEPH' started by psychoticstorm, Aug 6, 2019.

  1. Nenyx

    Nenyx Well-Known Member

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    You realise the example i gave, the 2 lists i linked before, are from the winner of a tournament ? Just because a full core team is powerful does not means you have to field it to win. Fielding a full core has both pros and cons. Sometimes you may prefer flexibility, and OSS can just do that too. Our troops are not so bad they absolutely need the 5th body buff to perform well.
    As for enomotarkos, yes they can't have 5 bodies, but on the opposite you can have several enomotarkos, and they are similar to hybrid fireteams by design (in that you can include the superior profiles of the characters in the teams). Enomotarkos are good too, they just are not about stacking bonuses to reach the max BS but mixing very good profiles to bring together your objective guy, your assault guy and your reactive guy together for order economy.
     
  2. regelridderen

    regelridderen Dismember

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    The biggest advantage of a Fireteam isn’t bonuses, but order conservation. Being able to move a specialist into position, while you’re spending orders on gunning down the enemy. A simple myrmidon with a spitfire is all the fire power, you’ll ever need.

    There’s nothing better, than seeing a 5 man death Star Fireteam on the opposing side. Then you’ll know, that the only thing you’ll need to do is kill 2 men, and your opponents plan will fall to pieces. Sectorial players are often so demoralized losing their team, that they’re unable to get back on their feet.
    -

    In general, I’m not a fan of fireteams beyond ordinairy line troopers. I like how they suddenly can get a function beyond cheerleading, but when it comes to more specialized troops - or even worse; mixed teams - the effect is more of all eggs in one basket, which isn’t good for the tactical game (it takes away the purpose of TAGs). Plus I signed up for a cool skirmish games, where each model served a purpose, not moving units around to prop up single models.

    That said, as Harris has become widely available, the uniqueness of Phalanx is starting to wane, and it seems less an advantage, than a drawback. Although we’d never hear the end of it, if people would face 5 man ODD teams.
     
  3. Bobblehead

    Bobblehead Well-Known Member

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    About the Phalanx and the uniqueness of it waning/disappearing with the amount of link options and harris in sectorials.
    Enomotarchos needs something extra. Having it grant the rest of the link the number 2 skill would make it a bit more unique and mitigating the huge risk of having the Enomotarchos as link lead and it dying because the randomness of dice which results in now 3 dudes that cant reform without a new Enomotarchos. If it gave the team number 2 you can be more aggressive with the characters and if he died it would drop down to a harris and next dead in the link would cancel the link and forgo the ability to duo.

    Next just give at least al the Enomotarchos characters shock immunity or bio immunity (As well as giving Patroclus Bio immunity since he is way to expansive for a 1 wound model)

    One dactyl in the army should also have the ability to be a wildcard as well as Thamyris.

    And just give Phenthesilea the specialist operative skill
     
    Anansi likes this.
  4. csjarrat

    csjarrat Well-Known Member
    Warcor

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    Moira's exist remember ;-)
     
  5. Tourniquet

    Tourniquet TJC Tech Support

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    They are also pretty bad and cost the same as that sectorial's linkable HI.
     
  6. csjarrat

    csjarrat Well-Known Member
    Warcor

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    Mate, fully linked HMG with odd is brutal. Much better gunfighters than riot grrls