AI Beacon and Biotechvore

Tema en '[Archived]: N3 Rules' iniciado por Nemo No Name, 26 Abr 2019.

Estado del tema:
Cerrado para nuevas respuestas
  1. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    7.026
    Me Gusta recibidos:
    12.698
    I do not want to see any other personal attack.
     
    A ChoTimberwolf y A Mão Esquerda les gusta esto.
  2. ZlaKhon

    ZlaKhon New scale enthusiast

    Registrado:
    27 Nov 2017
    Mensajes:
    447
    Me Gusta recibidos:
    509
    I read this thread and I am still unsure about how AI beacons work in this mission. Apologies if this is due to my poor reading comprehension.

    My interpretation:
    AI beacons are deployed using AD with the -3 mod from the confused deployment.
    If the roll is failed, they are deployed anywhere in the deployment zone.
    During the game, they are not affected by the biotechvore zone.

    Is that correct?
     
    A BLOODGOD y eciu les gusta esto.
  3. DukeofEarl

    DukeofEarl Well-Known Member

    Registrado:
    27 Nov 2017
    Mensajes:
    1.444
    Me Gusta recibidos:
    1.385
    As it stands now you are correct.
     
    A Hecaton, Nemo No Name y ZlaKhon les gusta esto.
  4. Zenmuron

    Zenmuron New Member

    Registrado:
    7 Jun 2019
    Mensajes:
    11
    Me Gusta recibidos:
    1
    Does this also means that they stay alive at the end of round 3? That would be 4-12 points (1-2 Imetrons or 1-3 Netrods) that are immune to BT zone
     
  5. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    Yes.
     
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation