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AI Beacon and Biotechvore

Discussion in '[Archived]: N3 Rules' started by Nemo No Name, Apr 26, 2019.

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  1. Mahtamori

    Mahtamori Well-Known Member

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    The rules say no such thing. They say AI Beacon must deploying using Combat Jump, specifically not "as if they were a trooper". Deploying using the rules for Combat Jump works without your assumption.
    This is a valid point, and it should really not be buried in the traits page. My god, how blasting annoying it is to find that crucial information there.
     
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  2. Robock

    Robock Well-Known Member

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    They either deploy "as if they were a trooper", or "as if they weren't a trooper". (in addition to deploying as if it wasn't a hellcat, as if it was an equipment, etc, one does not exclude the other. But on the trooper/non-trooper boolean it has to fall in either side.)
    If they deploy as if they weren't a trooper, then you'll have a hard to time to deploy them following all the trooper related rules of that special skill. So it is safe to assume they mean use that trooper-exclusive skill as if you were a trooper.
     
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  3. Hecaton

    Hecaton EI Anger Translator

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    So you'd make the argument that a Disconnected CrazyKoala can still Boost?
     
  4. Mahtamori

    Mahtamori Well-Known Member

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    I'm sorry, but I don't agree, they deploy using the Combat Jump rules, brute forcing past the first bullet point using the AI Beacon rule. As if or as if not trooper isn't written anywhere and is not necessary if you read the rule with "trooper" being a reference to the first instance "trooper" that the AI Beacon rule brute forces past instead of a formal rules term. There are potential other effects coming from "as if a trooper" that might cause problems, so I prefer not to make up rules in order to get the machinery running smoother. What speaks against you the most here is the answer given when they first answered whether AI Beacons received the bonus from EVO Hacking Devices; "no, they are not troopers".
    (This is really just me saying "citation needed" using 50x as many words)

    But this is academical because @Hecaton has excavated the rule that guides the answer to this situation.
     
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  5. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    No. Boost requires the Perimeter Automatic Special Skill in order for the CrazyKoala to be able to declare AROs, and
    • Automatic Special Skills and Automatic Equipment have no effect while in the Disconnected state.
     
  6. DukeofEarl

    DukeofEarl Well-Known Member

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    That's not the reason the EVO Bonus doesn't work from my understanding. Importantly it is not the reason that the FAQ gave either (it doesn't give one)

    N3 Frequently Asked Question FAQ Version: 1.1
    Q: Can the bearer of an AI Beacon use the +3 PH Bonus to Airbone Deployment provided by an EVO Hacking Device?
    A: No.
    Related Pages: AI Beacon, EVO Hacking Device

    The EVO bonus doesn't work on AI Beacons because of Deployment timing. The EVO isn't on the table in a way that can provide the bonuses until after Deployment is over.
     
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  7. Hecaton

    Hecaton EI Anger Translator

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    Boost is an ARO, and a "Perimeter Item" remains so even if it is Disconnected.

    Moreover, secondary to what you're saying, TO's at multiple events I've encountered (Satellite tournaments and tournaments at GenCon) have ruled that equipment can't be put into states that talk about Troopers, period.
     
  8. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    How does a non-trooper declare an ARO?
     
  9. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Sorry, didn't see the edit.
    That's the first I've heard about this. You're fully aware that I have no control over referees' decisions at events, and it has no bearing on the actual rules anyway.
     
  10. Hecaton

    Hecaton EI Anger Translator

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    If it's a Perimeter Item. So as not to seem snippy or tautological, I don't see how something stops being a Perimeter Item if it's Disconnected.

    Sure, but the "deployable equipment is not troopers" idea is causing problems is my point; CB could really do us all a favor by clarifying that.
     
  11. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Being a Perimeter Item doesn't allow something to declare AROs. The Perimeter Special Skill allows it to declare AROs. And that Automatic Skill is not in effect.

    I agree. So why are you dragging me into it, by claiming that I've said things that I didn't say?
     
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  12. Hecaton

    Hecaton EI Anger Translator

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    All it takes to declare Boost is being a Perimeter Item.


    Most of them cite you as the reason for the ruling. I don't know what goes on on the WarCor forums.
     
    #32 Hecaton, Apr 26, 2019
    Last edited: Apr 27, 2019
  13. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Attempting to unravel that...

    "All it takes to declare Boost is being a Perimeter Item."

    Troopers declare AROs. Deployable weapons and equipment are not troopers. Without applying the Perimeter Special Skill, there is no permission for a CrazyKoala to declare an ARO.

    "Most of them cite you as the reason for the ruling. I don't know what goes on on the WarCor forums."

    Then get them to come on the forum and say that. Nothing that's been discussed on the Warcor forum has covered this in any way, and I have not told anyone to rule that way.


    You have made false claims about me. That might have been by mistake, but you still need to retract or apologise.
     
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  14. Hecaton

    Hecaton EI Anger Translator

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    There's nothing in the Perimeter rule itself that grants a Perimeter Item the ability to declare an ARO; in fact, the Perimeter rule specifically *restricts* AROs they can perform to Boost. It's the Boost ARO itself that says Perimeter items can perform it.

    Nah, man. You're still promoting selectively applying the trooper/deployable equipment distinction in a way that makes it impossible for casuals to pick up the game by reading the rulebook, which is the biggest problem Infinity has.
     
  15. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    So you've made false claims, you know they're false, but you won't apologise or retract the claims. So be it.
     
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  16. Hecaton

    Hecaton EI Anger Translator

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    I don't think they're false because you're still hypocritical on the point with Disconnected I brought up; also, if I remember correctly, you said that Guided ammo couldn't be fired at non-trooper things that were targeted, which would fit in the same category as things like AI Beacons being isolated and not able to play host to Posthumans.
     
  17. Mahtamori

    Mahtamori Well-Known Member

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    All due respect, that's your own interpretation, as other deployment rules are sequential and as far as I know nothing is turned off while deploying. Again, adding on text that simply isn't there to a rule can have further consequences and you haven't been able to actually point at a page where it says "as if a trooper", so let's just agree to disagree until such a time as you can produce such a line.
     
  18. DukeofEarl

    DukeofEarl Well-Known Member

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    Fair enough. Your claim that they do not benefit due to "not being a trooper" is adding text as well and my purpose was more in pointing that out.

    I never claimed anything about "As if a trooper" though. I think you are mistaking me for other posters.

    I recall conversations on the old forums stating the reasoning was due to the deployment timing and reiterated that.
     
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  19. Mahtamori

    Mahtamori Well-Known Member

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    Interesting side note; while the Perimeter skill tells you to enter a Perimeter Weapon into the Disconnected state, it can't be cancelled because all cancellation clauses require "this trooper"
     
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  20. Mahtamori

    Mahtamori Well-Known Member

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    Yes, I'm mistaking you for Robock. Sorry about that :/

    And in fairness, reviewing the AI Beacon skill and the EVO Hacking Device, the real reason why they don't benefit from the +3 during Deployment is much simpler: because CB says so in the FAQ.
    Neither the deployment jazz nor the trooper reason holds up to inspection of the actual rules, which feature none of them.
     
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