1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hemos actualizado nuestra Política de Privacidad acorde con la nueva RGPD. +Info // We've updated our Privacy Policy to comply with the GDPR. +Info
    Dismiss Notice

Adepticon Releases, Code 1, Operation Kaldstrom (Frozenballs), oh my!

Discussion in 'News' started by colbrook, Jan 22, 2020.

  1. Vocenoctum

    Vocenoctum Well-Known Member

    Joined:
    Dec 24, 2019
    Messages:
    140
    Likes Received:
    146
    "At least 2020, 3 more sectorials" I guess he could mean "in 2020, at least 3", though I took it to mean "at least this year, we're doing 3" as in not guessing other years. Who knows, we'll see. :)
     
  2. bona

    bona Well-Known Member

    Joined:
    Jan 19, 2018
    Messages:
    87
    Likes Received:
    106
    I hope they keep the flavor in the description of the skill (i.e. skill fluff) and in the unit fluff.


    Sent from my iPad using Tapatalk Pro
     
    Shiwen, Tibooper and Lesh' like this.
  3. Ashen_Seeker

    Ashen_Seeker Well-Known Member

    Joined:
    Dec 3, 2019
    Messages:
    69
    Likes Received:
    54
    Canadian seminar



    Edit:
    Watched.
    Nothing new except a teaser for a new expansion of Aristeia! and the new title for Op. Kaldstrom
     
    #63 Ashen_Seeker, Feb 17, 2020
    Last edited: Feb 17, 2020
  4. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    5,476
    Likes Received:
    10,051
    Fat1/2 are not changing, but the changes to the underlying critical mechanic should reel it in somewhat.
     
    AdmiralJCJF likes this.
  5. Modock

    Modock Well-Known Member

    Joined:
    Dec 1, 2017
    Messages:
    466
    Likes Received:
    1,138
    I think he says it does change but will not be removed.
     
    Mahtamori likes this.
  6. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,322
    Likes Received:
    3,092
    yeah sounds like FAT2 is changing, along with the crit mechanic as a whole
     
  7. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    5,476
    Likes Received:
    10,051
    You're both correct, serves me right for listening whilst doing admin at work.
     
  8. emperorsaistone

    emperorsaistone Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    647
    Likes Received:
    661
    I am already starting to like N4....my hopes are high for the new FAT 2.
     
  9. holycannoli

    holycannoli Dancing to Kazak Kalinka

    Joined:
    Mar 22, 2018
    Messages:
    250
    Likes Received:
    352
    This clashes with CB's business model in the style of swc boxes. Anyone got news if CB's policy on proxy's is going to remain unchanged in the transition to N4?

    On the other hand, this may also just be a code1 thing. No proxy's/conversions required and the experience being more right out of the box does hit me as a beginner friendly design choice.
     
  10. colbrook

    colbrook Black Fryer

    Joined:
    Nov 23, 2017
    Messages:
    5,476
    Likes Received:
    10,051
    Only reason it would change is if they switched to injection moulded plastic, which isn't happening.
     
    Abrilete likes this.
  11. the huanglong

    the huanglong Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    1,346
    Likes Received:
    2,564
    If fatality is staying, I guess their commitment to practical naming was short lived. This is one of the worst offenders.
     
  12. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    1,071
    Likes Received:
    1,330
    How so?
     
  13. the huanglong

    the huanglong Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    1,346
    Likes Received:
    2,564
    fatality
    /fəˈtalɪti,feɪˈtalɪti/
    noun
    1. 1.
      an occurrence of death by accident, in war, or from disease.

    Units possess skills. Units with Fatality do not possess a fatality or fatalities, nor are they fatalities themselves. Therefore it is a terrible name.
     
  14. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    1,071
    Likes Received:
    1,330
    With how much CB steals from pop culture, I thought the reference was clear?
    [​IMG]

    Also, the meaning of the word is MUCH broader than what you presented (Merriam Webster's here) and very applicable to the skill that literally makes stuff more deadly, destructive, providing a more deadly outcome. I mean, CB have often been very tone-deaf linguistically, but this is not the case.

    upload_2020-2-19_2-44-7.png
     
  15. the huanglong

    the huanglong Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    1,346
    Likes Received:
    2,564
    None of those things are possessed by the bearer. It's just a shitty MK reference. Even if it was a reference to MK, then you'd think the skill would have something to do with horribly mutilating your defeated opponent, which it doesn't. Shoehorned pop culture memes are for flavor text, not rule names. It's not a better name than Damage +1 or increased critical chance.

    All the definitions are not or barely applicable, which is contrary to what was said about literal skill names.
     
  16. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    1,071
    Likes Received:
    1,330
    Oh, I absolutely agree it's better for it to be called "Dmg +1".
     
  17. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    7,338
    Likes Received:
    9,204
    That's assuming Fatality is not going to modify crits exclusively. The damage increase that TAGs are using might no longer be called Fatality at all.
     
  18. Abrilete

    Abrilete Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    2,058
    Likes Received:
    2,785
    Yes, they could just group together several special rules into a generic "this is a TAG" rule that provides several traits to the unit:
    • Cannot enter Prone
    • Cannot declare Cautious Movement
    • -6 to Dodge and Change Facing
    • +1 Damage with CD weapons
    • Irregular Order just for itself
    • CC atacks are considered Anti-Material
    • ... and so on.
     
    #78 Abrilete, Feb 19, 2020
    Last edited: Feb 24, 2020
    inane.imp, D_D, Berjiz and 2 others like this.
  19. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    7,338
    Likes Received:
    9,204
    Indeed. And let's say crits change to "critical damage only when the roll is a win" and Fatality +1 could mean that Qiang crits on a 15 and 16 (in optimal circumstances) while Sheskin with Fatality 2 and BS 15 does so on 16, 17 and 18 (in optimal circumstances) .

    Just as an example.

    And example, people. I don't sit on info on how crits will work.
     
  20. chaos11

    chaos11 Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    687
    Likes Received:
    892
    The Kaldstrom teasers start. I wonder if YJ will take lessons learnt from Red Veil, and infiltrate via a porta-potty. 42FAD4FC-8937-489A-A6EA-6A2319CF578E.jpeg