I was reading trough the new decoy rules and then I ran in to this. DECOY AND AIRBORNE DEPLOYMENT GAME EXAMPLE During the Active Turn, a Shasvastii player deploys a Cadmus Soldier, a trooper possessing the Decoy Special Skill, on the game table using the AD: Combat Jump Special Skill. The player places one of the three Decoys (a Seed-Embryo Marker or one of the two Decoy Markers) on the table. After determining the final position of the Decoy, applying Dispersion if the PH Roll is failed, the player places the other two Decoys, following the Deployment general conditions. Applying the Decoy rules, one of the three must be the real user. The next step is to perform a Deployment Phase Coherency Check, only to discover that one of the Decoys is not inside the ZoC of either of the other two. So, the player must adjust its position to be inside the ZoC of at least one of them. Seems like the Cadmus is going to be interesting later, seeing as it's profile hasn't been changed so far.