Your speculation leads to a dangerous place for a couple of reasons - but the most important one is that it's just needless overcomplication. The rules we have now are simple. What you're advocating is not. We need more simple rules, not more convoluted rules that people get wrong. As for the bit about it being limiting to the authors - while true, it should be a non-issue. Just like when they said "it's difficult to design alien factions" as an excuse to dump the Tohaa line. We pay their designers to design stuff by paying for miniatures. As a customer who wants to buy models I don't care for such excuses. Maybe that's why they lost me as a buyer of models - there's nothing for me to buy in the lines I am interested in and I am not starting a new factions like we are nowadays expected to. I want the product to be great despite the problems, not because it's dumbed-down.
My suggestion wouldn't stop that at least. :P Ah see this is where I disagree. While the new rule would be more complex than the current "any 3 Triad units" it would be more in line with the rest of the game. The jump from any army to Tohaa or vice versa as it stands is quite as jarring. Bringing some of the simpler features more in line with other armies could be a great way to ease that transition and make tohaa more appealing. And the more people playing an army gives more financial incentive to CB to allocate more design budget to them. I mean if they say its an issue than why not make a small change that partially solves it for them? Obviously you're certainly free to do as you please and if you dont have a desire to buy any of the stuff in the line thats unfortunate. Its too bad that you and the game seem to be heading apart from one another. :(
What will it bring them when they scare off the current player? I don't know the opinion of all Tohaa player but it seems, that you are the only Tohaa player in this thread who would appreciate this change.
Thats a fair point. Ultimately my guess is that its such a minor change that most people would get over it. But I also don't have much empirical evidence for it. I can't deny it would turn some people off the army entirely but any change will do that. Though I suppose people will grump about anything.
As proof I haven't given up on my conspiracy theories just yet, I would like to see a Kaeltar rework that brings one mate and one bomb. Which I would totally run.