Warlore has release her first video rule on Holoprojectors, in other words, holo-masks and holo-echos. There's a lot of staging, basically you...
When a holoecho marker blocks its bearer's LoF to an activated model, can its bearer declare any ARO that requires LoF? Of course the marker...
In holoecho activation there is line about deployment: "Automatic when deployed, placing up to three Holoechoes on the game table, within...
Getting back into infinity after a decent break and decided to dust off my steel phalanx. Looking over the new rules I noticed there is no longer...
Hi folks, hoping you can help me with this one. Bashi bazouk with holoprojector with two holoechoes - opposing player tries to spotlight one of...
1) In Holoecho rules we have this piece: Bear in mind that when reacting to a Holoecho, you may delay your ARO declaration until after the...
If both holos get shot does this cancel the skill? According to rules I would say No. I would say that only the holo echos are removed and the...
Reading the rules, it seems to work this way, but it seems counterintuitive. Am I missing anything?
If I take a Kanren with Madtraps and want to mask the Kanren as a KHD Kanren (or any other model without madtraps) how does deployment work with...
From the wiki - During their Active Turn, troopers with Holoprojector L2 may revert to the Holoecho state by expending an Entire Order while...
Hi; With Holoprojector L2 I can imitate another model using three holoechoes, one of which is the real trooper. Question: Am I allowed to only...
The HSN3 rules make it clear when and how you can activate/reactivate the Holoecho L2 state in both your Active and Reactive turns, and what...