I also have to make a shout-out to Dozers. They are good at spamming armed turrets, the bestest interaction in the game at the moment. Ofc we have...
The latest IGL rules clarifications (https://docs.google.com/document/d/1lfih95klSvmMjkzfW9DJaAHBPml0Mxswjxpiaakhl9g/edit?tab=t.0, Last Updated:...
Dog warriors are very durable and fast during your active turn due to enemy losing real burst, speedball, superjump and additional proning after...
How Armed Turrets (who aren't troopers or markers) interact with Cautious move?
While there are cheap, fast, durable and punchy duos (I'm looking at you Roadbot), they are nothing compared to N4 GML alpha strikes, fishdude...
Ariadna is fine. Players just need to find better strategies than shotgun forks of N4 to win in N5. If anything N5 has given a big buff for all...
Because altering LoF during a trooper activation is totally a thing because of mine camo interaction, does camo decloaking also work the same way?...
Guts rules are poorly written. Most people play guts rules the following way: - Reactive trooper uses all points of the attacker as a reference...
Not at all. Infinity would be completely different game if you setup the table after the initiative roll (which you do in Warcrow). You are...
If CB wants to deweaponize the table terrain setup from the actual game then they should make the iniative roll after the terrain has been set up....
Thanks for the clarification. I wouldn’t call two walls next to table edge a “dead end” or “overlapping elements” but clearly they are now in...
Thank you for clarifying the issue. Hopefully this gets put into the FAQ so that the players don’t have dig through forum to find the correct way...
Just add “Terrain may not be placed within stride of table edge” to the rulebook and the problem disappears.
Warcrow is a new game. We (community) can still hopefully fix the bugs left by the dev team. The whole LoS thing is kinda mess. I would write the...
Little selective with the quotes here? “Your unit cannot pass through the troops that form the unit.” Such clear and precise language. Another...
It feels to me that the forest rules aren’t very well written. A lot of counterintuitive shenanigans happening. Perhaps CB dev team should think...
Forest block LoS. Therefore a multi trooper unit trooper can never end its move inside a forest because their leader (or vice versa) can’t draw...
So other troopers partially bodyblock the leader movement. The leader can however teleport inside a trooper.
It only talks about the last figure not last figure step. I would argue that RAW doesn’t explicitly deny other figures from adjusting. If you have...
Yes, fireteams can be created anytime during deployment but you can intentionally move your troopers if you create them at the reserve phase....