The rules just need a re-write, tbh.
I'd agree, though regardless CB should still faq it.
Well you're privy to the intentions of the people who write the rules since you were involved in at least the English version. Modifying Enhanced...
I'll bring my set then... should be fun.
Considering the ubiquitous nature of Shock ammo I'm pretty ok with Bolts.
Not really. The process by which a virus overtakes a cell can't be sped up simply by adding more pathogen. If you're at least passingly familiar...
The "nanomachines" answer is easier to swallow because it's fantasy tech anyway. Biological viruses just don't work on the timescale that Infinity...
Sounds like a good premise for the 2nd Infinity manga :laughing:
I don't see anywhere in the rules that that assertion is backed up. Some things are called out as bonuses (the benefits of fireteams, for...
And Enhanced Reaction isn't a MOD. It's a whole new Burst.
So when a TAG is possessed, is the new BS stat it has after being hit with the hacking program a MOD? Do you take it into account when figuring...
I meant in terms of what the to-hit roll was. @daboarder was being cryptic or obfuscatory so I made my best guess as to what he was getting at.
Is English your first language?
I don't quite see how that's relevant to my discussion. You can't fire in guided mode during the reactive turn, when Enhanced Reaction is active.
Guided does not set to a specific number, it grants +6 when fired in guided mode. So typically 18 on most factions, 16 on Ariadna's Traktor Muls....
Unidrons in Onyx, Clipper in Druze, and presumably Dakinis in Vedic when that comes out.
It doesn't though. It sets it to 2. It doesn't say +1.
Yeah, that's the thing - viral infections are necessarily going to be slow-acting compared to toxins or kinetic energy. Kind of clowny.
I just don't see where it says that in the text. There are times (like in the fireteam +1 burst itself) that it's specifically called out as a...
That's a non-sequiter. In any case, certain effects - like, say, getting possessed - can set a model's attributes to certain values. This isn't...