What makes you think Frenzy/Fury is getting nerfed?
The one that I started to really love rules-wise when it came out was the Greif Operator. And now we've got a mini!
Even just Sniffers and Climbing Plus on Zerats would go a long way. You could have them laying Sniffers down on rooftops and then your M-Drone in...
Plus the logistics of getting this to everybody isn't a small task even once you have it. To be frank I'm surprised it wasn't pushed back further...
Man, if they were gonna change it they should have changed it to the Haqq catface logo.
It'd be stupid to make Morats a more cc-oriented faction; they're not a sci-fi equivalent of fantasy orcs. You'd be thinking of CHA. Zerats could...
I'd agree with this, but some people take it too far towards non-interactivity.
I encounter the attitude fairly commonly, especially whenever the (poorly designed) Retreat! rules are discussed.
That's why I said "people in general" and not him, specifically.
In general, Jammers are too good at this for how much they cost. Against a canny VIRD player, there isn't going to be a way to approach without...
Well, I disagree. Does it? As others have commented in this thread, the design goal of Ghazi (and thus the Jammer, to a certain extent) appears...
There's the other subtext which is that a Jammer w/ Fireteam bonuses is a crazy powerful ARO. Jammer should really be its own action.
Ah, yes, so let's make the problem worse...
Both of you guys say warbands are the solution: what are factions without warbands supposed to do?
When it breaks a fireteam or take out an important attack piece, or reveals a camo marker while preventing it from attacking an objective by...
Sure, it definitely affects my listbuilding in USARF, because I have to think about ways to beat that ARO. That wasn't the case before it existed....
Yup, which are generally troopers which are cheesing the points system. Warbands tend to be undercosted, Libertos are *very* undercosted. Yup,...
My main reason for saying that is that during the reactive turn, you don't get to decide if your opponent is going to Jam you from the other side...