Because it only entered the community's understanding of N4 this week...
I mean there's plenty of people who've stated that this kind of rules chicanery turns them off the game. Fuck no it isn't. Otherwise the...
Nah, plenty of us are playing, and this is still stupid. It's not out of wack in terms of power, but it's just dumb in that it makes Infinity less...
But there were other players who didn't - which is exactly where it should be.
It needs some adjustments, sure. It can definitely win games just fine right now, but list-building is very restrictive.
The plot thickens lol.
@Ghost87 that would still leave them underpowered, as well as create a unique situation (a hacker that's not a specialist) that the rules would...
Using Tactical Awareness to come out of HD springs to mind.
Nah. You can tell because in the battle report that CB put out for the MO release they don't use those tortured interpretations.
This wouldn't make hacking any more complicated. Also, KHDs weren't as dominant as people were lead to believe; I routinely saw good players...
Eh, reading the rules doesn't really help much because there's rules that are interpreted differently in each edition by the people making the...
If it were clearly spelled out in the rulebook in a way that wasn't impermeable to new players it wouldn't be a problem.
A Remote or TAG is actually not more reliable; it can be isolated or hacked, whereas you have to shoot a deployable repeater. It's also much...
The reason why this is a problem is not its power level. The reason why it's a problem is that it negates a lot of defensive counterplay, and the...
Sure, but the -6 to dodge them was removed in the N2 => N3 transition because it made them too powerful as offensive tools, and CB wanted them to...
This might actually be simpler than N3, but waaaay less intuitive.
@atomicfryingpan Nah, the vast majority of "scatter" terrain pieces you'd take cover behind now are no defense against players exploiting this...
The change in placement that goes along with this negates a large amount of ability to defend. Also, good luck getting new players to put up with...
You take both because you have the SWC and each one functionally brings an extra order for the fireteam.
Suddenly I'm really ok with this. Filthy casuals...