As for the Heavy Pistols, this is the best I managed to find in 5 minutes (that's Hector): [IMG]
1 is Chain-Colt: [IMG]
Personally I'd be willing to label the 1.5 SWC gate tax on the Pheasant+Bao Haris an "interesting choice", but unlike other interesting choices...
True. We do not need more Highly Classified missions -.-;;
No, it's at most 0,5 swc, but swc is fickle. The HRL+LSG on Wu Ming is -6pts compared to HMG, which would mean -4 to a Spitfire, which is exactly...
But it's not the same text in two different rules. It's two different texts, where one directs you to add surplus and the other does not. As far...
Because the critical hit page says that any result (and it doesn't use "result on the dice") "equal or greater" than 20 is a critical hit and that...
Interesting. Army doesn't check AVA, though.
They might not have released the new Spec Ops system yet, but they have disabled Celestial Guard spec ops in IA and Zhanshi spec ops in ISS.
And they will all be Anti-material and a single failed ARM will instantly cause the door/AC2 to be removed or a hole in the wall to open, no?
This kept me awake too long tonight... Fusilier Angus is standing next to a fence and wants to get over it so he join the other Fusiliers playing...
I like Biotechvore. It forces you to stop being complacent about your cheerleaders. (Stop hiding your juicy little lambs so I can eat them) It...
Camo Marker is its Marker then ;p
Yup, but like I wrote, it won't cancel the Symbiomate state as long as you roll 2+ enough so the Symbiont Armour doesn't become inactive. It's a...
It can start prone, as has been confirmed by IJW, and I can't find anything that'd prevent it from going Prone by declaring Move skill on it.
However, I do note that a SymbioMate-equipped trooper can fall up to its first MOV value with very little risk; DAM 10 vs ARM 9 and the fall...
Let go of the old rules :) Seed-Embryos have 360 vision and can use any weapons the Seed-Embryo profile has. The Seed-Embryo is otherwise...
Yes. Seed-embryo amazingly has a CC of 10 so you'll be hitting on 13 using this mode.
Chest mines have two modes: CC weapon or flamethrower. You can't AD in base contact with an enemy so the self-detonation (CC mode) can't happen...
Do you end up with a spammy list because you find it more potent or do you end up like that all the time because the sectorial's limitations...