Hacking is getting "please nerf" because it is mostly what is responsible for making sure that the HI with AD is the worse choice between a Liu...
*counts the number of units with MSV3 on fingers* *holds up the total tally to Nuada* Oh dear. Hope you're not British... Btw, one of those units...
While we're on the topic of hacking, let me gush a bit about how exciting hacking looks like for CodeOne gameplay. Note: these numbers are...
Nothing in Infinity is designed around having hard counters. People are playing, very successfully, factions that have none of these hard...
You didn't say it, but you either didn't follow through to the logical conclusion or you have the opinion that hi-tech should not have an...
So Ariadna is just screwed, then, and can't compete? Because if hi-tech is rock and hacking is paper and low-tech is scissors, then hi-tech should...
Anything Nomad is exactly what you need to avoid because of how good they are at spreading hacking nets. That's where the problem is, Nomads,...
Keeping possession programmes in game for the "hacking elite" (e.g. Nomads, Haqq, Aleph) will change very little compared to the current...
I mean, if we're going with the bomber analogy, it's like a bomber that exists to bomb strategic targets and tanks (HI, REMs, and TAGs), but are...
Seems like ARM 6 is the break point for Uhlan under current rules, but that is, once again, not sanitized for the decently inflated numbers due to...
I, on the other hand, hope possession gets completely removed from the game (with the exception of the exceedingly rare and story-important...
But that's not Super Jump abuse. Super Jump pretty much disables such abuse.
There was Super Jump abuse?
HMG got nerfed from N2 to N3, but it was still the most universal, strong and arguably the best value for the points weapon in N3. Keep in mind...
Should generate 3 rolls, equal to a normal EXP hit. (Which also makes T2 insane at any burst higher than 1)
Just saying, but if AP hit partial cover as well then AP wouldn't be such a bad ammo... that aside, maybe, just maybe, Breaker instead of Shock...
I wouldn't say "optimal". "Desperate" more like it. You know the game is tight when you make several desperate moves in a row and balance on the...
Wholeheartedly agree, but at the same time the 1.5 SWC is crippling, so the tech advantage over a regular Sniper is a defacto disadvantage.
I don't think linkability is a major concern here so much as the effect that a properly kitted unit with the gun can be reasonably expected to...
Burst on Multi Sniper's DA went down to 1. Seems like a unifaction of MULTI to all be Shock/AP at full burst and DA at burst 1 (unless it's a MHMG...