A, B and C are uninteresting. Forget that they exist. That applies to @tox as well. I'm asking how situation D works. Effects are applied at the...
So... where do you disagree, exactly?
Because a Reset is a Face to Face versus the hacking attempt, it will prevent the Hacking program from taking effect. Engineer will not prevent...
I might need to elaborate a bit more. What I mean is that the answer implicits that; when the unit that is vaulting is moving, its silhouette...
So what happens, then?
Not quite what I wrote. You can't straddle a thin wall, with part of the silhouette on either side of it, if one or both sides have a large drop...
The question is in the list already. Look for "irregular buildings"
So, do you mean the engineer's effect happens after the attacker's effect? Though reading the effects passage you quote closer, it seems the...
While that seems fair without context, I'd say you typically want to remove a specific state and the enemy will attempt to apply that self-same...
Because the implications of IJW's answer is that vaulting strictly requires the trooper to be fully supported by the terrain they are moving over...
You mean buy? Get what you find fun to play with, or fun to paint, or that looks great. If you're on a budget, you'll find that what you see is...
But states aren't removed for the entire order, or you'd have some quantum stuff happen if you remove Immobilized to a target that's in base to...
Agreed, but the gear and abilities are about as close to perfection as you come on units without a source for discounts, but it does make the...
I would naturally encourage you to try things out at least once before trying to impose my own preference for what I can make work on the tables I...
The rules for Modifiers state that an opponent suffers the MOD when interacting with the unit using the skill named and with that skill MOD. So,...
An Engineer is affected by one or more states, but not immobilized. The Engineer is standing in a spot where an enemy may ARO using a weapon that...
Isolation and immobilization seems to be a meta thing. I usually run excessively HI-heavy (I've ran almost exclusively IA or IA-wannabe lists for...
Generally speaking; the surface you're standing on only provides cover if the opponent is shooting from an angle that partially goes through the...
I don't think dropping them what? 1 point? Is actually going to make much difference. 25-30 points medium infantry is an asset for sectorials...
Ideally the impetuous movement would be, after attempting to reach an enemy; 1. pick a spot in the opponent's DZ that can not be reached in a...