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That already exists in Yu Jing, it's supposed to be part of the Invincible Army and it's called the Dao Fei, something I would take 9 times out of...
This captures my big issue with the Yanhuo. It's written as something that holds the trigger on it's target 'till the target is gone. Then this...
Mowang didn't need to exist, they are both taking the Yanhuo's job description, heavier, shootier infantry. And yeah forgive me for being annoyed...
Do you have a single fact to back that up? His LT level 2 skill, which you are penalised for not taking, can't even be used in a fireteam unless...
Drop berserk, kinematika, fatality, add Full Auto 2, and you end up with something people will take.
If only the rest of it were. Qing Gao is Qing Garbage for INFINITY. LT 2 is good I guess for not railroading you into a Daoying but he's not...
That the whole design and production process is concentrated in China is a rare twist and pretty much uncharted territory right? It's not like...
Now we play the waiting game.
210,000 stretch goal has been added, it's a second Rui Shi core for RDL. With a name like that it must be good.
My repeater is behind a yu jing firewall for the remainder of the kickstarter campaign so I can't do it myself, can some peeps maintain an...
Backed Warlord, may my Wife one day find it in her heart to forgive me.
Here is the link to the completed Chinese crowd-funding campaign, you can get a glimpse at some unit cards that have not made it to the...
@oldGregg @Dragonstriker I love Battletech, but it is the case in point why every attempt to "Advance the plot" of INFINITY fills me with dread.
Hoping for a last minute drop in GBP to AUD exchange rate before I go Warlord. I love all the factions and I want all the parts.
For sure, I'd had the same thought about suppressing, placing deployables also makes a lot of sense.
I'm in favor of looking at extreme options to buff the reactive turn, especially round 1 turn 2. One idea I had was a kind of attention mechanic...
I enjoy the lethality of combat in INFINITY but I think it's too easy to massacre in the active turn, and this has led to convoluted solutions...
It's pretty silly that a basic infantryman can't get a non-lethal wound from a mine, the weapon famous for maiming rather than killing. [IMG] It...
Unrelated suggestion: Shock should be taken off everything that hasn't got "shock" or "multi" in it's name.