I don't draw Line of Fire to a point, I draw LoF to a target. A point on the table, save for a skill involving Targetless, isn't a target. And...
No, I am choosing to follow the blurb, letting you know any existing LoF that might disrupt the order. You want to eyeball if you can make it to...
How am I contradicting the rules? You're placing your silhouette marker HOPING you only have LoF on a specific model. That LoF did not exist at...
Then they can *do* that. I'm not required to give any LoF beyond that which exists at the moment the order is declared. Additionally, the given...
If they're entitled to the information, they can have it. They're entitled to LoF that exists when the order is declared as a matter of courtesy....
And the published material references no more than advising what LoF would "disrupt" an order, nothing about helping your opponent to find their...
Correction, it does appear, but rather in the intro section, rather than in the movement section. I was wrong.
Latest version online doesn't... [ATTACH]
Well, as we continue down the rabbit hole of parsing an etiquette box that only appears in the english version of the rule book... If you want to...
Save the rules say “existing lines of fire”, rather than ending... and, again, where does it talk about “endlessly fussing over facing”? It says...
The phrase is “existing lines of fire” that might affect the order declaration, nothing about new Lines of Fire that come into being during the...
Sure it is. However, where in the movement skill does it describe stopping to check LoF to your opponent? You declare Move, your target point,...
As my teen says, “nope on a rope”. Going by the rules, you say “I’m moving, my intent is to arrive at this point, I’m measuring the path I’m...
What, the part where you conclude all your movement before your opponent declares any AROs? That one? The one with nothing from your opponent in...
That's the big thing. You move where you move, you see what you can see, and you take your lumps. There is no intent in the rules, if we play...