Yes, very well done to the YJ commanders playing!
I'm expecting it to be ugly. Tropical storms are driven by ocean-water temperatures. The reason the US gets hurricanes rolling up the East Coast...
We've been over this several times. Ninjas (historical ones) aren't just assassins/surprise attackers (kishu). They were also saboteurs, scouts...
As a baseline weapon, the combirifle is pretty good up close and personal (+3 from 0-8"). The YJ design is compact and pretty handy. I used to...
If the Ninja doesn't need a combirifle because it's 'only' BS11, then neither does the Guilang.
Yeah, getting an EM CCW Ninja would be really nice. Not an Oniwaban's MonoCCW, but it's viable and not really breaking from the basic Ninja...
Someone is going to be committing seppuku for that...
But I count 7 Samurai. Three Domaru, two Tanko, Musashi, and Yojimbo! :smile:
So, half the SKs in the game are shit? Gotcha. Because I went through Army and sorted by unit type. That's a list of *every* unit that is a...
Doesn't have to be the same 'person', just the same actor. Remember, they had Will Yun Lee on Earth as an example of Harlan's World genestock.
That's exactly what I was getting at. Something NOT an 'Iron Mountain' but very different.
I hate to sound jaded, but high temperatures tend to lead to thunderstorms and hail.
Agreed, though I hope that Will Yun Lee (the 'original sleeve' actor from Season 1) stays on. Hell, the point of the entire book trilogy is that...
As long as we don't call it 'Beyond Thunderdome' I think we're good! :yum:
Unknown, the Blue Wolves were mentioned in the old Jotum fluff as the opponents, with legendarily fierce battles echoing across the mountains....
Skirmishers by faction: PanO: Locust (ODD, 1/5 profiles with drop bears, 1/5 with marksman rifle), Croc Man (TO, all profiles have mines, 1/7...
Again, all TO skirmishers suck in ARO. You give up your biggest weapon, Surprise Shot/Attack if you reveal in ARO. The least-sucky TO ARO is...
Guess what 'high' ARM values are most prevalent in the game? ARM8 is TAGs (so is ARM10). ARM5 is some S2 HI and all the S5 HI. ARM3 is Dogwarriors...
During the Ninja's active turn it's at least 8" because move+move into CC. On one order. Even if it's two orders, that's a 12" threat range for...
Hit the deck or duck back, yeah. So I suppose you could call that a flubbed roll (failed to correctly choose direction to dodge). Yeah, that was...