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I haven't had the opportunity to use Super Jump, but I have put it on the table and had it perform well. The CC upgrades and the lack of Stun...
Look I'm just saying they used to be AVA1 in N3 for vanilla. My fucky sense is tingling. [IMG]
Do you classify the last 10 pages of shitflinging as something else?
Pretty sure that was said on page 1 exactly 7 posts in and it kicked off this fight.
@Koni @ijw feature or bug?
Yeah it's far less problematic if you can see the hacking zone is there. The current issue with the Moran is you can't tell it's there until it's...
I think the question is why are they AVA 3 with Haris in Vanilla. Fucking crazy pills thought, are CB planning to add full fireteam rules to...
Yes, the limited ammo makes it fine plus it's a singular ARO not fighting multiple people at once it's far less dangerous. The fastpanda also...
Jammers have limited ammo now, 2 shots and you're out. Repeaters don't shoot you in the face when you climb up there with something unhackable to...
So here's the problems you're overlooking Perimeter weapons don't do anything here. They require the Moran to ARO. The Moran can just sit there,...
For some reason I was under the impression Bandits had minelayer profiles, but you get my point. The opponent is stuck playing butthole roulette...
I've heard nothing about Vanilla being able to duo.
That's why ISS can probably handle this pretty decently. They have a core link that brings an unhackable sensor and a Grenade launcher to delete...
It's the invisible part that fucks up the counter play. There's next to no way for most people to dig it out if it starts entrenched somewhere on...
I'm assuming that's going to cause a rules clusterfuck with the Rem Racers and mounting and dismounting.
What allows the zondnautica to start dismounted?
Can't get the Neuro Yan Huo into a Haris. It has no native Haris options and the special link requires FTO profiles.