@ijw is a play tester and one of the rules editors for the English version of the game.
That is definitely not a viable interpretation. I also think there’s a middle ground interpretation you are ignoring where a particular model’s...
If your opponent walks into base contact under cover of smoke, you can dodge or cc as usual. The cc engagement rules take priority over the zero...
Given that disposable has other interactions/implications, in that case I would have preferred that that keyword not be present.
Thanks, I’ll double check those costs.
I just read that thread and I don’t feel like it reached a very clear conclusion. What is your personal takeaway?
I've got all the tables entered, but I'm going to be delaying things again. In light of the changes to how spec-ops base units work, including the...
Nexus Spec-Ops has a Shasvastii logo (old seed-soldiers logo?) instead of the logo base Nexus and Kerr-Nau use.
It's in the name - Dire Foes.
It only really matters for things like holoprojectors and camo markers. However, even then, your opponent quickly knows something is going on...
My personal take is that Berserk changes the kind of roll, but it does not edit the rules text of Dodge. Therefore we are on bullet point one above.
I'm getting back in the saddle re: spec-ops for Mayanet. I fixed up the rest of the database and UI changes (as far as I know) and started...
For spec-ops, max PH value (14) is not applied. A Morat spec-ops with two PH upgrades shows as PH 15.
I actually took a second pass on the CC stuff and it should be much more correct now. Covers all sorts of weird cases like hacking vs. CC that...
I also updated the textual labels for Guard; the calculations were using the correct values, but the UI did not reflect this.
A couple quick updates today - I made Martial Arts (and other CC skills) apply to opponents who are dodging. I also made i-Kohl apply if the...
Catching up on some misc updates this weekend - I've added the new sectorials that were missing from the marker sheet creator and reformatted a...
I agree that there are errors in the rules as written. But I’m very confident in the assertion that whether a roll is FtF or Normal is a...
I agree that this is the crux of it, and it makes abilities like berserk or hack transport aircraft* make mechanical sense. *HTA has some...
In your opinion, based on your interpretation of the rules, what are the effects of dodge for the reactive model in the following circumstances?...