Glue ignores Mates anyway, it causes a PH roll not ARM/BTS on a hit. And Flash Pulse is a Non-Lethal attack, so TI applies and even if Flash...
Very much agree with this. The Hulang need *something* to get them to their target. OK, so they've got Forward Deployment L2. They can start...
I keep looking at these two links: https://assets.infinitythegame.net/infinityarmy/img/logos/logo_105.svg Varuna Immediate Reaction Division...
His examples aren't good, though. Against a helpless Fusilier, I agree that Fatality L2 is not a problem. But shooting a TO/ODD model in bad...
And she still infiltrates right next to the objective to push the button.
Yes, learning to deploy well is a very important (and difficult) skill to learn for Infinity. Glad you had fun and some good success despite the...
Uhm, actually, @meikyoushisui 's suggested comment is exactly the kind of thing that is recommended for companies changing big things like this....
Yes, the KHD makes for a very versatile trooper in all factions (something to be wary of, in fact). It's one of the cheapest Specialist upgrades...
Agreed on this point, though I could also see Teutons packing Eclipse Smoke and/or Eclipse LGLs.
Whoa, someone is running Yuandun in ITS?!? OK, on general principles, please beat the crap out of them [ edit: in every game he plays ], because...
Not so much 'bad' as 'impossible to keep attached'
First, one snicker. This FAQ is as many pages as the N1->N2 change document! Exactly. ============= Oooh, Kinematica increases Engage range!
In MO or NCA, I'd have to agree that Haris aren't very good. VIRD has a good Haris with Patsy, Kamau HRL, and Varuna Machinist. That's two...
I'm saying that a lot recently, but I first came to the line by riffing off of a comment by @Maksimas that I can't find now. It was somewhere...
For those not aware, that's a "Zuyong" Core.
It was also included in the Profiles PDF from September. That's a really freaking long time to carry a 'mistake' in Army/PDFs! Especially when...
Agreed. But I'm starting to think CB doesn't play the same game we do.
You keep Frenzy troops linked for the approach so that you can keep them in cover.
Looking good!
Thank you for answering. However, why did you take one of JSA's very few infiltrating specialists away?