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Because we are playing a game of naughty boys and girls hiding our struggles in the shadows. O-12 are the overwhelming force which we're all...
Dude, it is. Well, I mean it's not the only one, but it's always been portrayed as a significant factor in the universe.
Ok, ignoring the whole America vs Spain weirdness which is going on here for some reason I'll cut to the crux of the issue. I'm a BIG fan of...
Well, if we're putting on our anoraks then technically "Tank Traps" also include anti-tank ditches, which are (obviously) dug.
Guard seems to come with a large base. That alone is less than great. And Martial Arts is just as cheap as Guard, but better. The WORST thing...
The guy running the ITS narrative stuff @HellLois has confirmed on Facebook that they are NOT gone for the rest of the season. They are also NOT...
I think some of the selections (Andromeda, Voronin) helped give people the impression that more significant changes might happen. Guard is a...
Sorry mate, there are literally dozens of FB threads on this and I'm not trawling through them all again. I have officially asked him as a WarCor...
It's all good mate. I don't think it was clear to any of us, which is why @HellLois wanted to clear it up.
Grenades would also be good. I'd argue that Minelayer would be more redundant.
Sure, but the CC difference between them is enough to make it a bad choice even more of the time.
Over the regular Celestial Guard he's: + 1 BS + 1 ARM + Shock Immunity + Number 2 + Forward Observer + Light Flamethrower + Mad Traps Now, at...
You don't like DTWs in Fireteams with Sixth Sense? I find they are an excellent tool for managing the likes of Impersonators.
No, but Surprise Attack does and that -6 can make the Hac Tao ok against weaker opposition.