The printouts from Code One Army 7 do not include the "hackable" icon - neither for troops of a hackable unit type (HI, TAG, REM), nor for Hackers.
I still think it should have been listed in Prone's "activation" box on page 36 as its own bullet point, rather than being a sub-item for...
Thanks, I had completely missed that entry on page 100.
It's literally impossible to declare the position on the active model's movement path where you'll shoot them when you haven't gained LoF yet....
I'm still not particularly convinced. It doesn't seem to me to be possible to make a legal BS Attack declaration including all relevant details...
When I look at Army 6 (web version) I don't see the Kuang Shi Control Device listed. Edited: I see, the Imperial Service has a special version of...
Agreed that if you break the fireteam by splitting AROs, anyone who used SS2 granted by fireteam bonuses forfeits their ARO.
Excellent point, I had forgotten about that.
The official silhouette templates have an approximate base height marked on them. Page 10 of this PDF:...
Well, I want to say that they could just have Dodge (-3) on their statline, but then we run into this: •A positive MOD (+) in round brackets next...
The current state of TAG rules in C1 is not good. This is the only place that mentions that TAGs can't go prone: ► If a Trooper enters the...
What we don't know is if they'll have something on their statline that provides a negative mod to their dodges.
Those are some nice looking models, thanks for sharing. I especially think your Beba looks much better than the studio paintjob - thanks for...
The sequence of events is: ► 1. The player declares a Skill with the Movement Label. ► 2. Measure to find out which locations the Trooper could...
Oh, and see also dodge movement, where you're measuring whatever amount that comes out to, rather than strictly your first MOV.
Seems like a sensible adjustment, but your proposed text should say that you're measuring whichever MOV value you're using for this skill, not...
Thanks, that's at least a small comfort. I guess that's one of the benefits of rolling all evasion-class skills into the dodge umbrella.
I'm willing to go on-record as thinking that Infinity with full premeasuring is actually a better game than Infinity with range guessing. I know...
Example of Climb 1 on page 40 is pretty unambiguous. (Emphasis mine) [ATTACH]
I've seen people on these foums talking about trying to use that sort of thing to reveal hidden-deployed lieutenants on their opponent's last...