I'm gonna slightly disagree. Sure, in the active turn, the LSG is better 99% of the time. (The other 1% of the time, you need Intuitive Attack.)...
It's really about the flamer vs. the LSG. We had a pretty good discussion about it a while back:...
An unanswered question is, what happens if you have troopers in marker state touching the AC2? Do they get revealed? If not, do they still...
Yes exactly. They can be damaged by (1) CC Attacks with CC Weapons possessing the Anti-material Trait, or (2) D-Charges. I think there is a...
That part is official as of the current ITS season. Placed D-Charges can now damage the AC/2, you no longer have to CC them onto it.
I'm not a big fan of crits either, but they're not broken. They're deliberately built into the game balance. They affect the odds of various...
Oh yeah these just keep getting better. Love the continuous HMG bullets. KHD looks even scarier than before, MMR is totally legible now, so is...
For the KHD, I like B. I take your point that on the tabletop, the hacking symbol might be too small to see clearly (I'd have to print it out and...
Nothing has changed from N3 on this one. Link teams don't give +1B to Discover, but they do give the +3 to the WIP roll. Discover is a short...
These look great! I'll definitely be using some of them. To my eye, the Marksman Rifle is the least intuitive of them - it doesn't clearly read...
No no, I'm intrigued - I think it might be a good solution. It's too bad it doesn't solve the other timing issues from the previous thread, which...
Interesting. I read that line of the Camouflaged rule as saying that if the active trooper Moves with its first short skill and reveals itself...
Fair enough! Not the use case I'd been picturing, but also a good use for the tokens. Speaking only for my own use, I'd already planned to make...
Yeah, Wild Bill by definition would never need a marker since he's AVA 1. You always know what loadout he has just be looking at your list....
These are good ideas. Personally, I think I would find them more useful than the gun silhouettes. Well, that was my suggestion, that people...
It might be helpful to think about which loadouts people find they need to distinguish between in practice. I think it will generally be in...
That's still pretty shady. If the reactive player thinks that a particular LoF exists, but thinks the active player isn't aware of that LoF, then...
The unhelpful answers are "scenery rules are a matter of player agreement" and "ITS mission rules are a matter of TO interpretation" :-) More...
The rules were absolutely not on his side. This is one of the rules: "Miniature poses and irregular scenery can make LoF hard to determine. In...
I don't know who the "some players" are, but they're doing it wrong. The way it's played is this: A: I move this guy here. AROs? B: This guy...