Good writeup. You've captured my thoughts on active turn shooters nicely. Something like a Karhu is great if it wins the f2f, and it usually...
Both are allowed in season 13. It still can't start in marker state, but can enter marker state and can be a KHD.
Added, added.
Cool, added.
Removed the info on regions - thanks for the update. My info was a year out of date. I haven't been posting the links because they would expire...
I've just updated the list. It's been a long time, so if anyone is aware of any new Discord servers or upcoming tournaments I've missed, please...
I would probably rely on the "and" in the Isolated rule, and say Isolated has three distinct effects: 1. Cannot receive orders from the Order Pool...
@ijw 's answer was based on the "Zone of Control and AROs" rule on page 25. FAQ 1.2 contains an errata with a new rule titled "(Page 25) Zone of...
Putting the Hafzas in group 2 will prevent you from disguising them as Saladin, if that was the intention.
Tuaregs are pretty expensive for what they do. Keeping the spirit of your list, I'd probably replace the Tuareg sniper with a Nadhir flammenspear...
The Place Deployable rule says "The Token is placed at the Conclusion of the Order in which the Trooper declared this Skill. The enemy may only...
Hmm. Yeah, I think you're right. Later in the same thread, @ijw says "You use the second MOV value if 'the user declares Move again in the same...
Here, @ijw seems to reject the interpretation that a MOV value is a cap on all types of movement, as opposed to a cap on the Move skill...
Yeah, that line doesn't help. What's an "item"? What's a trooper's "gear"? The line tells us that +3 ARM doesn't replace any of the trooper's...
Yeah, I wouldn't rule out that interpretation. Booty itself is a Deployment Skill, so I think its Effect has to happen at deployment, not at the...
I assume the ABH is ARM 4 because of booty, cut to 2 by AP, so the DAM is 13-2-3(cover)=8? Are you wondering if the ABH is instead still an ARM 1...
Disagree entirely. Sometimes (often) a model you don't use from the same army looks exactly right for the unit you want. It's your army, make it...
In fact, just limiting the once-per-turn restriction to the active turn would accomplish this. Allow unlimited Discovers in ARO, but only once in...
This would actually make sense, and might satisfy the players who keep complaining that Impersonation is too good, without nerfing it too badly....
I'd also like to see "transmutation" renamed, it makes sense for dog warriors, and sort of for symbioarmor, not at all for battle-ravaged units....