Yeah, I called this "offensive" use of Parvati back when Bachmann first arrived on the scene. I haven't felt it necessary, yet, but we haven't...
lol The most important role in all of Aristeia!
Thanks to the CoC Bolt option I've been looking forward to running the Joan V2 Spitfire Lt as an offensive option.
The MSV2 Deva with Spitfire is an excellent hunter to go out and murder these units in your active turn. NCA lacks a hard counter in the Reactive...
Yeah, that's exactly what I think about it.
Of course, Jackbots are going to get taken out on their own activation A LOT.
That is a solid support team for a tough Melee Aristo. I would argue about that choice being Murtair, personally 'though.
Interesting. Thanks for explaining. But why do you think that this is more significant, or effective, than Immobilising Mushashi, or teleporting...
I can't believe so many people are arrogantly ignorant enough to KEEP SAYING that Bostria lied when it's LITERALLY A FACT that he did no such thing.
I am finding, in my play, that Gaia is actually really strong as a solo piece who doesn't really depend too much on team build to be effective....
Exactly, only Hannibal can Conquer a Zone.
We aren't discussing Footwork. We are ONLY discussing the Generic Switch. WITH Footwork AS WELL then you CAN end up as much as 3 hexes in total...
The Dragons third match in the Auckland Aristeia League under the Koorie Queen Mod was a Frenzied Dance against the Thunderbolts....
Back in the Tempest Hexadome, the Deepwater Dragons took on the Bad Wolves in "Broken Land":...
Our next match in the Tempest Hexadome was also Witchland, this time up against the Cherry Bombs:...
So, after the Otono Cup we moved into the regular Auckland Aristeia League with the Koorie Queen Mod. Rather than having a new thread for every...
With a minimum range of 3 Lunah is NOT a good answer to Gaia. For an extended example of why see come and check out my game from last night:...
Yeah, I don't think there's any disagreement over this, but I can see it coming up as a question.
Yeah, either way each Aristo can only score a maximum of one zone per round.
Yeah, the key thing which allows Riposte to function here is the timing of the move from Hammerhead. Because he is moved into range BEFORE the...