May I inquire why you think that is the case?
To be fair, Sun Tze was already very hard to kill before. Now he's just so durable I don't think most would even deem trying to fight him worthwhile.
Or the global meta itself. An interesting topic, to be sure.
It's an Easter miracle!
Our HI and salt is superior, after all. That would have been a whole new uprising even-
I'd say FAT2 is a lot stronger than K1, ultimately. It cuts out the middle man of making an ARM save AND actively contributes to you winning the...
Wasn't ARM already devalued as a stat by quite a bit, or am I being confused again? I have a feeling it's the latter.
That's... honestly quite the bummer, to be completely honest...
Threat saturation is always one way to go about things. Helps out both in the way of ''If X dies, I still have Y, Z and W'' and ''Kill X, and you...
Nah, it's there to make that second wound of yours cheaper and the privilege of probably having enough MOV to move 8" in a single order.
This. A hundred times this. Never spare your rooftops from some stylish billboards or cargo containers/boxes, stuff makes the vertical axis a lot...
It is an improvised list, after all. Though yeah, Kornak is a bit out of place in it, as he's neither carrying anything in a Haris with him nor is...
It's fine either way, really. It's not too tough improvising a faceplate for the extra Sog, I suspect.
The Starter Box Raktorak or the separate blister Raktorak? I mean, both would either way be something I'd have to get eventually, so this is good...
So, I have stumbled into a slight predicament here... The local Morat player has some excess of models ( A Feuerbach Sogarat ( Who doesn't have...
Who needs subtlety when shock factor is more fun?
The short version: it depends. The long version: The Spitfire Mowang will be applicable to a wider variety of tables and will be able to...
So, quick question here... How many Mavericks and Desperadoes is too many Mavericks and Desperadoes...?...
Personally, the ability to fight in that mid-range of 8''-16'' and not having a penalty in the 8'' range is pretty great in my books and does make...
Full Auto Lv2, whilst also a very strong skill that has no direct counter ( As in no way to negate the -3 MOD. ) is still handled far better and...