This is why I think a mixed approach is best. Playing Joan is one thing, and putting the face of PanOceanian faith onto the game board ought to be...
The thing about that is, it was literally only Musashi until the release of Aristeia!. Since the board game released, we have: Lunah Dart Taowu...
Oh, I can understand and even appreciate mixing in characterful additions from other properties in the same universe. I think the initial addition...
They have made them utterly critical to the capabilities of most factions that have them so far and I am terrified my NCA isn't going to get the...
I'd call it a water balloon cannon. But Explode actually tends to be less effective than shelling the target with the game's pathetic indirect...
DAM 14 and hitting on 9s? At best? Judging by the Squalo and company, you do not want to be an indirect weapon in the Infinity universe!
I usually opt for a 5-man link with the firepower in a castle in the DZ, but a Specialist and the Machinist at ground level that can be broken out...
Here's a thought: Why not disconnect Guided from Targeted altogether and just allow Forward Observers to fire Guided weapons on the field? Leaves...
Even that probably wouldn't do it, Guilangs are very hot AVA for Yu Jing as some of the only safe midfield Specialists. An MMR on a Specialist...
You used to be able to reroll Hacking Attacks in N3 for Command Tokens, if and only if you had an active EVO device on the board. Almost nobody...
Nah, they're still the same and really good. The Paras are more of a problem, because they got switched to SMGs and shotguns on the Specialist...
Bear in mind that most of those OOP armies are working with outdated design paradigms and are often heavily crutching on a unit or two that has...
We've had one army (Shas) returned to modern standards since this started years ago. Let's call it rotation if MRRF comes back, for now it's just...
Personally I'm hoping that's entirely for the space combat game and stays away from Infinity. The size of the game already seems to be causing CB...
Please let's not actually start this debate again here, but I would be remiss not to point out the big CA Aspects and the most elite ALEPH...
I at least can't comment as much on CA, as I very rarely get to play against them (though Shas became popular locally just as I stopped playing in...
I've made the point before, the issue with AHDs was less the design or balance of Hacking and more the fact that the devices kept getting slapped...
From a theme angle, Nomads are played up as individualist, underfunded deviants making do with grit and a knack for repurposing and improving...
They don't pay for the Camoflage skill, which is really quite expensive best I can tell? A Zero is only 20pts. Where's the balancing factor,...
KHDs being able to effectively attack any Hacker even in ARO with good positioning, albeit with some risk if attacking a larger Repeater network...