I mean they just fixed Antipodes and Puppetbots. Just deploy them to eat enemy orders. Active turn is supposed to be effective.
I think it only applies to unconscious troopers. Immobilized or disconnected troopers prevent recamo. Also note that disconnect doesn’t turn off...
DTWs are very undercosted at the moment. If anything, this ARO nerf is a good efficiency adjustment. A lot of high cost single wound mimetism...
Especially when the new faq prevents(?) ARO baiting* with helperbots. * REMs can’t Cautious Move, so moving her jackbots around required a...
Personally I like that auto hitting templates get nerfed and single wound ninja’s get buffed. This opens up a lot of new strategies.
I thinks it’s pretty obviously once again that CB hasn’t thought out how models/markers/tokens/whatever interact with various game mechanics and...
Defensive Turret ... These turrets are fixed to the floor and cannot move. They must be represented by a Defensive Turrent Token or by a Model or...
ITS-13 defensive turret can be a Token. What happens if a trooper declares cautious move inside its ZoC and/or LoF?
Glad to be of service;)
On the subject of counter-intuitive rules, Unconscious troopers can also bodyblock movement. This actually depends on the equipment. All...
EDIT - Deployable equipment are tokens, which may or may not be markers.
Unconscious enemy trooper has LoF to the activated friendly trooper. Can the activated trooper return to camouflaged state? Unconscious enemy...
1: Yes 2. Anyone can declare BS attack against Taquel in this case, but those without 6th sense suffer -6 MOD. This doesn't really matter, because...
@McKaptain like I said before no-one really knows how AROs work at the moment and it's a kinda funny. However, I would to say that most people...
So, smoke is always ignored when making guts move? Even if the reactive trooper threw the smoke ammo to his own feet, he must exit it and move a...
@Mahtamori are you sure if you are reading the LoF part in a way that allows Guts move even if enemy is total cover at the end of move? I mean...
Sure, but have to warn you that it’s somewhat complicated and you have to keep in mind that the rules at the moment are rubbish because CB doesn’t...
Due to superjump they are anything but cumbersome. They just aren’t good at assaulting, at least not in a traditional sense. The non-spearhead...
Does the smoke affect this situation in any way?
Active enemy trooper A shoots with direct template weapon that hits trooper B. Trooper B AROs with Smoke ammo. Smoke ammo isn’t a f2f roll against...