I added the mission selection : - Evacuation - Mindwipe - Firefight - Supply - Unmasking
For what it's worth, we chose to play these missions with reinforcement for our next satellite : - Evacuation - Mindwipe - Firefight - Supply -...
Yes I thought about it but it's definitly not the same. B3 vs B4 and the range. If it's to start in suppressive fire a moblot or a chasseur can do...
Great job thank you very much !
[IMG] Few of use still own this product, but everytime I look at it on my shelve I want to field it and for it to feel like the WW1 soldier in...
And still I received your subscription. Glad you are able to make it. And I hope the Army Museum you wanted to visit last time will be oppen this...
Hello, Mattbab and I are happy to annouce that we will organize the 5th Merovingian Satellite tournament in Paris (well in l'Hay les roses, close...
Not sure if this thread matters, but I agree that removing a model from the game that was sold for years is definitly not a good idea, especially...
I won't because mim -6 + smoke as it used to be is perfectly fine to me. What is not is eclipse all over the place with Eudoros + Machon (sometime...
With all the good will to take a step back, it can't be hidden that two things are "problematic" to say the least in competitive game right now :...
I have played 3 games with reinforcement so far. Our conclusions : - reinforcement have dropped on turn 3 in 2/3 games (and should have in the...
Here is a lengthy interview of a game designer who used to work for GW. He explains, among other things, that : - Balancing a game, except when...
One suggestion I wanted to make. I recently played with the old Paradisio Mission. Back then you have 4+ turns to play or even unlimited turns....
Played two games (Aridna VS Jsa / MO vs ISS) with reinforcement Mod so far (250 + 100 pts). My feelings : - Reinforcement never showed up before...
Love these models, love their profils and can't wait to get my hand on it and perf with it in tournament with it :p (came 3rd out of 18 last week...
Let's agree to disagree. I enjoy the current state of the game much more than I ever enjoyed it. N4 rules ans FT changes all went in the good...
The 15 ordre cap was a great idea. At some point very few people played tag and hacker, which is a shame for a SF skirmish game. Juste liké the...
I love all the artwork we saw. It's classical fantaisie with a nice confrontation style touch. Reminds me of thé Soleil collection elf, dwarf...
This, and limit the range of pitcher like : 0-20 cm +3 21-40 cm -3 No shot beyond 40cm Pitcher are fine if you need to dedicate some orders to...
One of my usual opponent favorite tactic is to focus on mission turn 1 and then expose all his army to defend the objectives. If I'm first...