The Exorcism program gaining the ability to be used in ARO would have a similar practical function to an out-of-sequence Reset in a TAG army with...
Code One does seem to support the idea that Hackers will always be doing something, so there's a possibility that hacking will be hitting low-tech...
It's actually pretty decent, just sadly overlaps with the expensive HMG outside of heavy armour or the extended 0-band. A Combi Rifle/Feuerbach...
Frankly it's not like Camo HMGs needed the help from Surprise Shot, but I'm curious which strong ARO pieces you are talking about. In my...
Obligatory reminder that CoC is a Specialist Skill, and often means the unit will have access to an extra order late in the game if ran alongside...
I feel that lack of universal access to Surprise Shot will at least help the new toothless MULTI Sniper. Reduced access to easy MOD stacking makes...
Sculpts period, at least as far as I'm aware. I did forget to add Swiss and Deva AHD to that list as well, though the Deva is an ALEPH thing it...
NCA is nearly complete if you're willing to deal with atrocious packaging decisions and pick up about 8 models you can't use. Missing sculpts boil...
This is what I'd bring. From my experience the Black Friar simply isn't optional when taking a Squalo; Myrmidons, Morlocks and any number of...
Play by intent does provide a fair degree of accessibility since it removes the need to physically move a small piece of pewter with millimeter...
The Varuna, ASA and SWF Machinist variants have the skill already, along with a terrain skill. Vanilla and MO don't have the option, and NCA...
You'd only want that in a Sectorial unless you were trying to be tricksy; LTs can already spend their order when solo and NCO does cost 2 extra...
The Brigada cost's almost certainly down if the profile is unchanged; the similar ORC is the equivalent of 10 points cheaper in C1. Nomads just...
You may want more than one Medkit, since that ability isn't duplicated by Servants. In C1 PanO this is pretty common since most HI is PH14 and the...
It's especially interesting since losing them is twice as painful as any other unit. Getting one killed before you take your turn denies you six...
That's not even a favourable comparison in N3 where the ORCs are rarely worth taking outside mixed links. A HMG or Feuerbach on the same BS and...
This is really my big gripe with the way PanO is designed, by comparison with all other factions in Infinity: it is defined more by what it can't...
Fortunately there's already a very new Yu Jing Tinbot B packed in with Tai Sheng, so probably not.
They actually have a rules framework in place for this already in C1. A Pheasant could have their current PH 10, but have a DA CCW (PH=13) if CB...
Invincibles are the largest power-armoured force fielded by humans (Morats probably have them beat) by fluff, by a huge margin. Next would...